Fixed up most items to reflect item databse. (descriptions, damage values etc)
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@@ -1,6 +1,6 @@
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[gd_resource type="Resource" script_class="BoxItemStats" load_steps=3 format=3 uid="uid://k0uhsuxvyegw"]
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[ext_resource type="Texture2D" uid="uid://bcdtr55kx6844" path="res://src/items/box/textures/Malfunction.png" id="1_yf4yo"]
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[ext_resource type="Texture2D" uid="uid://c2rcldr6hlr8m" path="res://src/items/box/textures/Lottery Box.png" id="1_bpsrl"]
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[ext_resource type="Script" uid="uid://vuavr681au06" path="res://src/items/accessory/BoxItemStats.cs" id="2_xe8mc"]
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[resource]
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@@ -8,7 +8,10 @@ script = ExtResource("2_xe8mc")
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DamageToPlayer = 0
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Name = "Lottery Box"
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StatDescription = "Trades all inventory items for random items."
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FlavorText = ""
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FlavorText = "A box that scrambles reality.
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A favorite of chaotic personality types.
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Converts all held items to other items at random."
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SpawnRate = 0.05
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BonusAttack = 0
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BonusDefense = 0
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@@ -25,5 +28,5 @@ CurseResistance = 0
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ThrowSpeed = 12.0
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ThrowDamage = 5
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ItemTag = 12
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Texture = ExtResource("1_yf4yo")
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Texture = ExtResource("1_bpsrl")
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metadata/_custom_type_script = "uid://vuavr681au06"
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