Fixed up most items to reflect item databse. (descriptions, damage values etc)

This commit is contained in:
Pal
2026-04-21 02:16:54 -07:00
parent c58ca8693b
commit c6b08df99b
275 changed files with 923 additions and 2199 deletions
@@ -0,0 +1,32 @@
[gd_resource type="Resource" script_class="BoxItemStats" load_steps=3 format=3 uid="uid://g3buxgpmjcio"]
[ext_resource type="Texture2D" uid="uid://bov7t5aijughy" path="res://src/items/box/textures/Fury Box.png" id="1_4alpg"]
[ext_resource type="Script" uid="uid://vuavr681au06" path="res://src/items/accessory/BoxItemStats.cs" id="2_1iwnl"]
[resource]
script = ExtResource("2_1iwnl")
DamageToPlayer = 0
Name = "Fury Box"
StatDescription = "Contains a weapon."
FlavorText = "A box used to store weapons.
The moss-haired legionnaire is often seen harvesting armaments from the halls of the Tower and, after thorough maintenance, sealing them once more in containers much like these.
Grants 1 Weapon upon opening."
SpawnRate = 0.2
BonusAttack = 0
BonusDefense = 0
BonusLuck = 5
BonusHP = 0
BonusVT = 0
AeolicResistance = 0
TelluricResistance = 0
HydricResistance = 0
IgneousResistance = 0
FerrumResistance = 0
HolyResistance = 0
CurseResistance = 0
ThrowSpeed = 12.0
ThrowDamage = 5
ItemTag = 5
Texture = ExtResource("1_4alpg")
metadata/_custom_type_script = "uid://vuavr681au06"