fixed mask of sloth and changed it to mask of stasis. added map 3d object.

This commit is contained in:
Pal
2026-04-20 19:59:32 -07:00
parent b43cd13d2e
commit c58ca8693b
6 changed files with 45 additions and 7 deletions

View File

@@ -1,13 +1,14 @@
[gd_resource type="Resource" script_class="AccessoryStats" load_steps=3 format=3 uid="uid://ct8iply3dwssv"] [gd_resource type="Resource" script_class="AccessoryStats" load_steps=3 format=3 uid="uid://ct8iply3dwssv"]
[ext_resource type="Texture2D" uid="uid://bggd8g7kbbaov" path="res://src/items/accessory/textures/Mask of Sloth.png" id="1_j1foy"] [ext_resource type="Texture2D" uid="uid://c26oxi0rdf765" path="res://src/items/accessory/textures/Mask of Stasis.png" id="1_j1foy"]
[ext_resource type="Script" uid="uid://b8arlmivk68b" path="res://src/items/accessory/AccessoryStats.cs" id="1_vdb56"] [ext_resource type="Script" uid="uid://b8arlmivk68b" path="res://src/items/accessory/AccessoryStats.cs" id="1_vdb56"]
[resource] [resource]
script = ExtResource("1_vdb56") script = ExtResource("1_vdb56")
AccessoryTag = 1 AccessoryTag = 1
Name = "Mask of the Goddess of Sloth" Name = "Mask of Stasis"
Description = "" StatDescription = ""
FlavorText = ""
SpawnRate = 0.1 SpawnRate = 0.1
BonusAttack = 0 BonusAttack = 0
BonusDefense = 0 BonusDefense = 0

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@@ -2,8 +2,8 @@
importer="texture" importer="texture"
type="CompressedTexture2D" type="CompressedTexture2D"
uid="uid://bggd8g7kbbaov" uid="uid://c26oxi0rdf765"
path.bptc="res://.godot/imported/Mask of Sloth.png-a90e51a78aa270038e75d36475c54be1.bptc.ctex" path.bptc="res://.godot/imported/Mask of Stasis.png-9479bef5945130b8efb9a00573573b1c.bptc.ctex"
metadata={ metadata={
"imported_formats": ["s3tc_bptc"], "imported_formats": ["s3tc_bptc"],
"vram_texture": true "vram_texture": true
@@ -11,8 +11,8 @@ metadata={
[deps] [deps]
source_file="res://src/items/accessory/textures/Mask of Sloth.png" source_file="res://src/items/accessory/textures/Mask of Stasis.png"
dest_files=["res://.godot/imported/Mask of Sloth.png-a90e51a78aa270038e75d36475c54be1.bptc.ctex"] dest_files=["res://.godot/imported/Mask of Stasis.png-9479bef5945130b8efb9a00573573b1c.bptc.ctex"]
[params] [params]

View File

@@ -0,0 +1,37 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://cke3yg6bi4eus"
path="res://.godot/imported/FloorMap3D.glb-60e66bdab479e611045080736973562d.scn"
[deps]
source_file="res://src/map/Placeables/FloorMap/FloorMap3D.glb"
dest_files=["res://.godot/imported/FloorMap3D.glb-60e66bdab479e611045080736973562d.scn"]
[params]
nodes/root_type=""
nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1