fixed mask of sloth and changed it to mask of stasis. added map 3d object.
This commit is contained in:
@@ -1,13 +1,14 @@
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[gd_resource type="Resource" script_class="AccessoryStats" load_steps=3 format=3 uid="uid://ct8iply3dwssv"]
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[gd_resource type="Resource" script_class="AccessoryStats" load_steps=3 format=3 uid="uid://ct8iply3dwssv"]
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[ext_resource type="Texture2D" uid="uid://bggd8g7kbbaov" path="res://src/items/accessory/textures/Mask of Sloth.png" id="1_j1foy"]
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[ext_resource type="Texture2D" uid="uid://c26oxi0rdf765" path="res://src/items/accessory/textures/Mask of Stasis.png" id="1_j1foy"]
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[ext_resource type="Script" uid="uid://b8arlmivk68b" path="res://src/items/accessory/AccessoryStats.cs" id="1_vdb56"]
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[ext_resource type="Script" uid="uid://b8arlmivk68b" path="res://src/items/accessory/AccessoryStats.cs" id="1_vdb56"]
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[resource]
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[resource]
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script = ExtResource("1_vdb56")
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script = ExtResource("1_vdb56")
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AccessoryTag = 1
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AccessoryTag = 1
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Name = "Mask of the Goddess of Sloth"
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Name = "Mask of Stasis"
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Description = ""
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StatDescription = ""
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FlavorText = ""
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SpawnRate = 0.1
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SpawnRate = 0.1
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BonusAttack = 0
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BonusAttack = 0
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BonusDefense = 0
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BonusDefense = 0
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@@ -2,8 +2,8 @@
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importer="texture"
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importer="texture"
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type="CompressedTexture2D"
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type="CompressedTexture2D"
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uid="uid://bggd8g7kbbaov"
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uid="uid://c26oxi0rdf765"
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path.bptc="res://.godot/imported/Mask of Sloth.png-a90e51a78aa270038e75d36475c54be1.bptc.ctex"
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path.bptc="res://.godot/imported/Mask of Stasis.png-9479bef5945130b8efb9a00573573b1c.bptc.ctex"
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metadata={
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metadata={
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"imported_formats": ["s3tc_bptc"],
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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"vram_texture": true
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@@ -11,8 +11,8 @@ metadata={
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[deps]
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[deps]
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source_file="res://src/items/accessory/textures/Mask of Sloth.png"
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source_file="res://src/items/accessory/textures/Mask of Stasis.png"
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dest_files=["res://.godot/imported/Mask of Sloth.png-a90e51a78aa270038e75d36475c54be1.bptc.ctex"]
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dest_files=["res://.godot/imported/Mask of Stasis.png-9479bef5945130b8efb9a00573573b1c.bptc.ctex"]
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[params]
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[params]
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BIN
Zennysoft.Game.Ma/src/map/Placeables/FloorMap/FloorMap3D.glb
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BIN
Zennysoft.Game.Ma/src/map/Placeables/FloorMap/FloorMap3D.glb
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@@ -0,0 +1,37 @@
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[remap]
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importer="scene"
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importer_version=1
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type="PackedScene"
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uid="uid://cke3yg6bi4eus"
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path="res://.godot/imported/FloorMap3D.glb-60e66bdab479e611045080736973562d.scn"
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[deps]
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source_file="res://src/map/Placeables/FloorMap/FloorMap3D.glb"
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dest_files=["res://.godot/imported/FloorMap3D.glb-60e66bdab479e611045080736973562d.scn"]
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[params]
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nodes/root_type=""
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nodes/root_name=""
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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nodes/import_as_skeleton_bones=false
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nodes/use_node_type_suffixes=true
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meshes/ensure_tangents=true
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meshes/generate_lods=true
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meshes/create_shadow_meshes=true
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meshes/light_baking=1
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meshes/lightmap_texel_size=0.2
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meshes/force_disable_compression=false
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skins/use_named_skins=true
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animation/import=true
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animation/fps=30
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animation/trimming=false
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animation/remove_immutable_tracks=true
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animation/import_rest_as_RESET=false
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import_script/path=""
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_subresources={}
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gltf/naming_version=1
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gltf/embedded_image_handling=1
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