diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/16. demon wall/Arm7.gdshader b/Zennysoft.Game.Ma/src/enemy/enemy_types/16. demon wall/Arm7.gdshader new file mode 100644 index 00000000..e69de29b diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/16. demon wall/Arm7.gdshader.uid b/Zennysoft.Game.Ma/src/enemy/enemy_types/16. demon wall/Arm7.gdshader.uid new file mode 100644 index 00000000..f9bc38b2 --- /dev/null +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/16. demon wall/Arm7.gdshader.uid @@ -0,0 +1 @@ +uid://bqhrc071hetcl diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/16. demon wall/Arm7.tscn b/Zennysoft.Game.Ma/src/enemy/enemy_types/16. demon wall/Arm7.tscn index 9348c26f..39b674c1 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/16. demon wall/Arm7.tscn +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/16. demon wall/Arm7.tscn @@ -1,10 +1,11 @@ -[gd_scene load_steps=21 format=4 uid="uid://big4eurgqyejq"] +[gd_scene load_steps=26 format=4 uid="uid://big4eurgqyejq"] [ext_resource type="Script" uid="uid://vgvrmwsrwakf" path="res://src/enemy/enemy_types/16. demon wall/DemonWallArm.cs" id="1_enq7k"] [ext_resource type="Texture2D" uid="uid://dni8145sh8qu3" path="res://src/enemy/enemy_types/16. demon wall/model/ARM7_AREA_2_MAIN_222STONE.png" id="2_1gdpg"] [ext_resource type="Texture2D" uid="uid://dkh83g7ce40i7" path="res://src/enemy/enemy_types/16. demon wall/concrete_0003_ao_1k.jpg" id="3_11f7o"] [ext_resource type="Texture2D" uid="uid://bx25c4uynoy1r" path="res://src/enemy/enemy_types/16. demon wall/concrete_0003_normal_opengl_1k.png" id="4_xpy5w"] [ext_resource type="Texture2D" uid="uid://brgmdx0p03syp" path="res://src/enemy/enemy_types/16. demon wall/concrete_0003_roughness_1k.jpg" id="5_v88k1"] +[ext_resource type="Shader" uid="uid://bqhrc071hetcl" path="res://src/enemy/enemy_types/16. demon wall/Arm7.gdshader" id="6_xpy5w"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_o18ct"] resource_name = "STONE" @@ -108,14 +109,42 @@ bind/21/bone = -1 bind/21/pose = Transform3D(0.30763, 0.0387806, 0.252074, -0.25424, 0.0153771, 0.307908, 0.0201818, -0.397419, 0.0365115, -2.41345, 1.94328, 4.00937) [sub_resource type="CylinderMesh" id="CylinderMesh_1gdpg"] +lightmap_size_hint = Vector2i(59, 54) top_radius = 1.839 bottom_radius = 0.054 height = 6.464 +radial_segments = 4 +rings = 0 + +[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_v88k1"] +transparency = 1 +cull_mode = 2 [sub_resource type="CylinderShape3D" id="CylinderShape3D_1gdpg"] -height = 15.1774 +height = 13.8656 radius = 3.0 +[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_ssyb0"] +lifetime_randomness = 0.65 +particle_flag_align_y = true +particle_flag_rotate_y = true +angular_velocity_min = -328.74 +angular_velocity_max = 194.46 +radial_velocity_min = -5.00002 +radial_velocity_max = 4.99998 +gravity = Vector3(-3.515, -3.6, 5.005) +collision_mode = 1 +collision_friction = 0.0 +collision_bounce = 1.0 + +[sub_resource type="ShaderMaterial" id="ShaderMaterial_1dags"] +render_priority = 0 +shader = ExtResource("6_xpy5w") + +[sub_resource type="QuadMesh" id="QuadMesh_p6y6o"] +material = SubResource("ShaderMaterial_1dags") +size = Vector2(1.1, 1.5) + [sub_resource type="Animation" id="Animation_lp18r"] resource_name = "7_ AGNI CONE" length = 4.25 @@ -562,155 +591,155 @@ bones/0/name = "Bone" bones/0/parent = -1 bones/0/rest = Transform3D(0.0151218, -0.673616, 0.738927, 0.999829, 0.0180678, -0.0039901, -0.010663, 0.738861, 0.673774, 1.71286, 0.009233, -1.71285) bones/0/enabled = true -bones/0/position = Vector3(2.24867, -0.601686, -1.50261) -bones/0/rotation = Quaternion(0.20926, 0.32612, 0.603724, 0.696688) +bones/0/position = Vector3(2.28181, -0.610428, -1.47559) +bones/0/rotation = Quaternion(0.575705, 0.236305, 0.579197, 0.52655) bones/0/scale = Vector3(1, 1, 1) bones/1/name = "Bone.001" bones/1/parent = 0 bones/1/rest = Transform3D(0.997342, -0.0728417, -0.00159799, 0.0728471, 0.996536, 0.0401243, -0.00133027, -0.0401341, 0.999193, 3.45986e-07, 1.85949, 1.30385e-07) bones/1/enabled = true bones/1/position = Vector3(3.45986e-07, 1.85949, 1.30385e-07) -bones/1/rotation = Quaternion(0.052456, 0.564985, 0.176681, 0.804254) +bones/1/rotation = Quaternion(0.285703, 0.703781, -0.430051, 0.487977) bones/1/scale = Vector3(1, 1, 1) bones/2/name = "Bone.002" bones/2/parent = 1 bones/2/rest = Transform3D(0.175376, 0.963955, 0.200084, -0.983797, 0.179281, -0.0014251, -0.0372451, -0.196592, 0.979778, 5.59958e-08, 0.416929, 4.28408e-08) bones/2/enabled = true bones/2/position = Vector3(5.59958e-08, 0.416929, 4.28408e-08) -bones/2/rotation = Quaternion(-0.0497111, 0.162605, -0.616615, 0.768683) +bones/2/rotation = Quaternion(-0.0246416, 0.100358, -0.680833, 0.725112) bones/2/scale = Vector3(1, 1, 1) bones/3/name = "Bone.003" bones/3/parent = 2 bones/3/rest = Transform3D(0.795965, -0.570793, -0.20158, 0.584249, 0.811523, 0.0090791, 0.158405, -0.125, 0.97943, -3.50177e-07, 0.298125, 3.20375e-07) bones/3/enabled = true bones/3/position = Vector3(-3.50177e-07, 0.298125, 3.20375e-07) -bones/3/rotation = Quaternion(-0.140638, -0.130764, 0.316201, 0.929052) +bones/3/rotation = Quaternion(-0.0170243, -0.0283914, 0.147077, 0.988571) bones/3/scale = Vector3(1, 1, 1) bones/4/name = "Bone.004" bones/4/parent = 3 bones/4/rest = Transform3D(0.989609, -0.143493, 0.00920777, 0.14374, 0.98559, -0.089171, 0.00372037, 0.0895679, 0.995974, 6.03497e-07, 0.217615, -2.83122e-07) bones/4/enabled = true bones/4/position = Vector3(6.03497e-07, 0.217615, -2.83122e-07) -bones/4/rotation = Quaternion(0.0121714, 0.0357313, 0.228371, 0.972842) +bones/4/rotation = Quaternion(-0.0186047, -0.0774116, 0.452483, 0.888212) bones/4/scale = Vector3(1, 1, 1) bones/5/name = "Bone.005" bones/5/parent = 1 bones/5/rest = Transform3D(0.891185, 0.45127, 0.0463153, -0.453486, 0.888889, 0.0650082, -0.011833, -0.0789377, 0.996809, 5.59958e-08, 0.416929, 4.28408e-08) bones/5/enabled = true bones/5/position = Vector3(5.59958e-08, 0.416929, 4.28408e-08) -bones/5/rotation = Quaternion(-0.0194645, 0.0238026, -0.23556, 0.971373) +bones/5/rotation = Quaternion(0.30061, 0.032852, -0.268192, 0.914674) bones/5/scale = Vector3(1, 1, 1) bones/6/name = "Bone.006" bones/6/parent = 5 bones/6/rest = Transform3D(0.94556, -0.313252, -0.0882626, 0.323951, 0.931928, 0.162992, 0.0311969, -0.182711, 0.982671, -1.56462e-07, 0.366571, -7.45058e-08) bones/6/enabled = true bones/6/position = Vector3(-1.56462e-07, 0.366571, -7.45058e-08) -bones/6/rotation = Quaternion(-0.166241, -0.0328125, 0.190164, 0.967019) +bones/6/rotation = Quaternion(-0.11942, -0.0423567, 0.165849, 0.977977) bones/6/scale = Vector3(1, 1, 1) bones/7/name = "Bone.007" bones/7/parent = 6 bones/7/rest = Transform3D(0.999951, -0.00959686, -0.00243394, 0.00990068, 0.968863, 0.247401, -1.61149e-05, -0.247413, 0.96891, 2.14204e-07, 0.229155, -1.71363e-07) bones/7/enabled = true bones/7/position = Vector3(2.14204e-07, 0.229155, -1.71363e-07) -bones/7/rotation = Quaternion(-0.00817438, 0.0550611, 0.0161705, 0.998319) +bones/7/rotation = Quaternion(-0.197662, -0.0250548, 0.00315675, 0.979945) bones/7/scale = Vector3(1, 1, 1) bones/8/name = "Bone.008" bones/8/parent = 7 bones/8/rest = Transform3D(0.996094, -0.0359841, -0.0806318, 0.0483356, 0.986431, 0.156898, 0.0738919, -0.160182, 0.984318, 1.47149e-07, 0.142665, 1.63913e-07) bones/8/enabled = true bones/8/position = Vector3(1.47149e-07, 0.142665, 1.63913e-07) -bones/8/rotation = Quaternion(-0.198152, -0.0881211, 0.00314809, 0.976197) +bones/8/rotation = Quaternion(-0.330997, -0.0555543, 0.0485229, 0.940745) bones/8/scale = Vector3(1, 1, 1) bones/9/name = "Bone.009" bones/9/parent = 1 bones/9/rest = Transform3D(0.998888, 0.0470356, 0.00321137, -0.0471435, 0.997098, 0.0597771, -0.000390392, -0.0598621, 0.998207, 5.59958e-08, 0.416929, 4.28408e-08) bones/9/enabled = true bones/9/position = Vector3(5.59958e-08, 0.416929, 4.28408e-08) -bones/9/rotation = Quaternion(-0.0218623, 0.0256323, -0.0134906, 0.999341) +bones/9/rotation = Quaternion(0.304867, -0.0594772, -0.00096771, 0.950535) bones/9/scale = Vector3(1, 1, 1) bones/10/name = "Bone.010" bones/10/parent = 9 bones/10/rest = Transform3D(0.999465, -0.0299664, -0.0130889, 0.0321758, 0.972617, 0.230175, 0.00583295, -0.230473, 0.973061, 2.34169e-07, 0.347821, 2.51457e-07) bones/10/enabled = true bones/10/position = Vector3(2.34169e-07, 0.347821, 2.51457e-07) -bones/10/rotation = Quaternion(-0.051655, -0.00217619, -0.00464874, 0.998652) +bones/10/rotation = Quaternion(-0.222082, 0.00143522, 0.0321174, 0.974498) bones/10/scale = Vector3(1, 1, 1) bones/11/name = "Bone.011" bones/11/parent = 10 bones/11/rest = Transform3D(0.999927, -0.00348307, -0.0115382, 0.00625005, 0.968404, 0.249308, 0.0103053, -0.249362, 0.968356, -4.47035e-07, 0.236611, -1.2666e-07) bones/11/enabled = true bones/11/position = Vector3(-4.47035e-07, 0.236611, -1.2666e-07) -bones/11/rotation = Quaternion(-0.120867, 0.00886213, 0.0127965, 0.992547) +bones/11/rotation = Quaternion(-0.181127, -0.0174884, 0.00400077, 0.983296) bones/11/scale = Vector3(1, 1, 1) bones/12/name = "Bone.012" bones/12/parent = 11 bones/12/rest = Transform3D(0.997952, 0.0219325, -0.0600964, -0.0135852, 0.990624, 0.13594, 0.0625145, -0.134845, 0.988893, -2.6077e-08, 0.172989, -8.9407e-08) bones/12/enabled = true bones/12/position = Vector3(-2.6077e-08, 0.172989, -8.9407e-08) -bones/12/rotation = Quaternion(-0.114935, -0.0461385, -0.00621048, 0.992282) +bones/12/rotation = Quaternion(-0.401623, -0.0332059, 0.0554052, 0.913524) bones/12/scale = Vector3(1, 1, 1) bones/13/name = "Bone.013" bones/13/parent = 1 bones/13/rest = Transform3D(0.924678, -0.380194, -0.020553, 0.380732, 0.922777, 0.0593802, -0.00361024, -0.0627328, 0.998024, 5.59958e-08, 0.416929, 4.28408e-08) bones/13/enabled = true bones/13/position = Vector3(5.59958e-08, 0.416929, 4.28408e-08) -bones/13/rotation = Quaternion(-0.0830485, -0.0330309, 0.184433, 0.978773) +bones/13/rotation = Quaternion(0.202745, -0.202808, 0.253833, 0.92376) bones/13/scale = Vector3(1, 1, 1) bones/14/name = "Bone.014" bones/14/parent = 13 bones/14/rest = Transform3D(0.961502, 0.268956, 0.0563545, -0.274783, 0.938957, 0.207014, 0.00276324, -0.21453, 0.976713, -5.96046e-08, 0.369994, -1.19209e-07) bones/14/enabled = true bones/14/position = Vector3(-5.96046e-08, 0.369994, -1.19209e-07) -bones/14/rotation = Quaternion(-0.0168278, 0.0891037, -0.167314, 0.981725) +bones/14/rotation = Quaternion(-0.106977, 0.0136637, -0.138093, 0.98453) bones/14/scale = Vector3(1, 1, 1) bones/15/name = "Bone.015" bones/15/parent = 14 bones/15/rest = Transform3D(0.991898, -0.123696, -0.0289435, 0.124233, 0.89688, 0.424467, -0.0265461, -0.424624, 0.904981, 3.35276e-07, 0.248162, 2.98023e-08) bones/15/enabled = true bones/15/position = Vector3(3.35276e-07, 0.248162, 2.98023e-08) -bones/15/rotation = Quaternion(-0.248702, -0.0905857, 0.0416262, 0.963436) +bones/15/rotation = Quaternion(-0.193869, -0.0192356, 0.0409971, 0.979982) bones/15/scale = Vector3(1, 1, 1) bones/16/name = "Bone.016" bones/16/parent = 15 bones/16/rest = Transform3D(0.985405, 0.151269, 0.0780704, -0.133169, 0.970709, -0.199973, -0.106033, 0.186658, 0.976686, 2.5332e-07, 0.160425, 2.38419e-07) bones/16/enabled = true bones/16/position = Vector3(2.5332e-07, 0.160425, 2.38419e-07) -bones/16/rotation = Quaternion(-0.0854033, -0.000342628, -0.0713566, 0.993788) +bones/16/rotation = Quaternion(-0.316396, 0.0413266, 0.0543956, 0.946164) bones/16/scale = Vector3(1, 1, 1) bones/17/name = "Bone.017" bones/17/parent = 1 bones/17/rest = Transform3D(0.731155, -0.681922, -0.0198728, 0.682036, 0.729995, 0.0439838, -0.0154864, -0.0457129, 0.998835, 5.59958e-08, 0.416929, 4.28408e-08) bones/17/enabled = true bones/17/position = Vector3(5.59958e-08, 0.416929, 4.28408e-08) -bones/17/rotation = Quaternion(-0.0319535, -0.0858046, 0.360466, 0.928268) +bones/17/rotation = Quaternion(0.0620051, -0.161547, 0.512721, 0.840937) bones/17/scale = Vector3(1, 1, 1) bones/18/name = "Bone.018" bones/18/parent = 17 bones/18/rest = Transform3D(0.857941, 0.502855, 0.105234, -0.513706, 0.842315, 0.163131, -0.00660895, -0.194016, 0.980976, 3.20375e-07, 0.400228, 5.21541e-08) bones/18/enabled = true bones/18/position = Vector3(3.20375e-07, 0.400228, 5.21541e-08) -bones/18/rotation = Quaternion(-0.0665063, 0.156596, -0.239271, 0.955931) +bones/18/rotation = Quaternion(0.0220894, -0.100178, -0.31497, 0.943542) bones/18/scale = Vector3(1, 1, 1) bones/19/name = "Bone.019" bones/19/parent = 18 bones/19/rest = Transform3D(0.998612, 0.039922, -0.0343595, -0.0384998, 0.998413, 0.041105, 0.035946, -0.0397251, 0.998564, -1.11759e-08, 0.196711, 2.08616e-07) bones/19/enabled = true bones/19/position = Vector3(-1.11759e-08, 0.196711, 2.08616e-07) -bones/19/rotation = Quaternion(-0.0159183, -0.0657096, -0.0345095, 0.997115) +bones/19/rotation = Quaternion(-0.242463, 0.0372933, 0.0502584, 0.96814) bones/19/scale = Vector3(1, 1, 1) bones/20/name = "Bone.020" bones/20/parent = 19 bones/20/rest = Transform3D(0.986971, -0.159729, -0.0193674, 0.158629, 0.945818, 0.283312, -0.0269352, -0.282693, 0.958832, -2.01166e-07, 0.127215, 4.47035e-08) bones/20/enabled = true bones/20/position = Vector3(-2.01166e-07, 0.127215, 4.47035e-08) -bones/20/rotation = Quaternion(-0.182185, -0.0361031, 0.0744022, 0.97978) +bones/20/rotation = Quaternion(-0.393253, 0.0724367, 0.148906, 0.904396) bones/20/scale = Vector3(1, 1, 1) bones/21/name = "Bone.021" bones/21/parent = -1 bones/21/rest = Transform3D(0.769842, -0.636234, 0.0505047, 0.097048, 0.038481, -0.994536, 0.630814, 0.770536, 0.0913695, 3.03019, -0.0704427, -3.30826) bones/21/enabled = true -bones/21/position = Vector3(2.73782, 0.0632896, -3.39662) -bones/21/rotation = Quaternion(0.758312, 0.0678688, 0.293363, 0.578182) +bones/21/position = Vector3(2.70272, 0.081886, -3.41934) +bones/21/rotation = Quaternion(0.736173, 0.123831, 0.355681, 0.562321) bones/21/scale = Vector3(1, 1, 1) [node name="CHEST_002" type="MeshInstance3D" parent="Pivot/ARM7/7_ L AGNI CONE ARM/Skeleton3D"] @@ -718,14 +747,16 @@ mesh = SubResource("ArrayMesh_x24rv") skin = SubResource("Skin_pqs8c") [node name="BoneAttachment3D" type="BoneAttachment3D" parent="Pivot/ARM7/7_ L AGNI CONE ARM/Skeleton3D"] -transform = Transform3D(-0.854075, -0.469145, 0.224631, 0.264512, -0.0198857, 0.964177, -0.447872, 0.882897, 0.141078, 0.938241, -0.260552, -0.22821) +transform = Transform3D(-0.92645, -0.278063, 0.253716, -0.00198993, 0.677634, 0.735397, -0.376413, 0.680803, -0.628347, 1.65355, -1.23114, 0.160776) bone_name = "Bone.001" bone_idx = 1 [node name="Projectile" type="MeshInstance3D" parent="Pivot/ARM7/7_ L AGNI CONE ARM/Skeleton3D/BoneAttachment3D"] -transform = Transform3D(0.922668, -0.277914, -0.267299, 0.368402, 0.430657, 0.823902, -0.11386, -0.858662, 0.499737, -0.771048, 1.83078, -2.7515) +transform = Transform3D(0.922668, -0.277914, -0.267298, 0.368402, 0.430657, 0.823902, -0.11386, -0.858662, 0.499737, -0.771048, 1.83078, -2.7515) visible = false +transparency = 1.0 mesh = SubResource("CylinderMesh_1gdpg") +surface_material_override/0 = SubResource("StandardMaterial3D_v88k1") [node name="Hitbox" type="Area3D" parent="Pivot/ARM7/7_ L AGNI CONE ARM/Skeleton3D/BoneAttachment3D/Projectile"] unique_name_in_owner = true @@ -734,10 +765,20 @@ collision_layer = 64 collision_mask = 64 [node name="CollisionShape3D" type="CollisionShape3D" parent="Pivot/ARM7/7_ L AGNI CONE ARM/Skeleton3D/BoneAttachment3D/Projectile/Hitbox"] -transform = Transform3D(0.792369, 0.31808, -0.520564, 0.432258, 0.309404, 0.847014, 0.430479, -0.896157, 0.107669, 0.254344, 6.17845, 15.987) +transform = Transform3D(0.635808, 0.528577, -0.562459, 0.375353, 0.42501, 0.823709, 0.674439, -0.734828, 0.0718224, -1.8153, 4.65171, 12.6822) shape = SubResource("CylinderShape3D_1gdpg") disabled = true +[node name="GPUParticles3D" type="GPUParticles3D" parent="Pivot/ARM7/7_ L AGNI CONE ARM/Skeleton3D/BoneAttachment3D/Projectile"] +transform = Transform3D(0.92045, 0.211498, 0.328697, -0.23671, 0.970831, 0.0381826, -0.311034, -0.112951, 0.943664, 0.115858, -2.81829, -0.0164394) +amount = 65 +lifetime = 2.55 +preprocess = 1.21 +speed_scale = 2.53 +collision_base_size = 6.9 +process_material = SubResource("ParticleProcessMaterial_ssyb0") +draw_pass_1 = SubResource("QuadMesh_p6y6o") + [node name="AnimationPlayer" type="AnimationPlayer" parent="Pivot/ARM7"] libraries = { &"": SubResource("AnimationLibrary_ygbkl") diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/16. demon wall/DemonWallModelView.tscn b/Zennysoft.Game.Ma/src/enemy/enemy_types/16. demon wall/DemonWallModelView.tscn index 09acb714..3a50192e 100644 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/16. demon wall/DemonWallModelView.tscn +++ b/Zennysoft.Game.Ma/src/enemy/enemy_types/16. demon wall/DemonWallModelView.tscn @@ -372,42 +372,42 @@ unique_name_in_owner = true [node name="Arm9" parent="RightArms" instance=ExtResource("9_c826n")] unique_name_in_owner = true -[node name="Demon Wall - Base Only" type="Node3D" parent="."] +[node name="Base" type="Node3D" parent="."] -[node name="EYE" type="MeshInstance3D" parent="Demon Wall - Base Only"] +[node name="Demon Wall - Base Only" type="Node3D" parent="Base"] + +[node name="EYE" type="MeshInstance3D" parent="Base/Demon Wall - Base Only"] transform = Transform3D(2.33772, 0, 0, 0, 2.70029, 0, 0, 0, 2.50249, -1.08331, 9.37378, 4.27574) mesh = SubResource("ArrayMesh_eu3nb") skeleton = NodePath("") -[node name="SMALL FACES" type="MeshInstance3D" parent="Demon Wall - Base Only"] +[node name="SMALL FACES" type="MeshInstance3D" parent="Base/Demon Wall - Base Only"] mesh = SubResource("ArrayMesh_xb46g") skeleton = NodePath("") surface_material_override/0 = ExtResource("12_6s6sq") -[node name="MAIN FACE" type="MeshInstance3D" parent="Demon Wall - Base Only"] +[node name="MAIN FACE" type="MeshInstance3D" parent="Base/Demon Wall - Base Only"] transform = Transform3D(1.53728, 0.0209947, 0.0380914, 0.00298547, 1.29824, -0.837108, -0.0431985, 0.83685, 1.29768, -1.18263, 11.2275, 3.33214) mesh = SubResource("ArrayMesh_52m55") skeleton = NodePath("") -[node name="CROWN" type="MeshInstance3D" parent="Demon Wall - Base Only"] +[node name="CROWN" type="MeshInstance3D" parent="Base/Demon Wall - Base Only"] transform = Transform3D(1.53728, 0.0209947, 0.0380914, 0.00298547, 1.29824, -0.837108, -0.0431985, 0.83685, 1.29768, -1.18263, 11.3926, 3.33214) mesh = SubResource("ArrayMesh_qqd1s") skeleton = NodePath("") surface_material_override/0 = ExtResource("12_6s6sq") -[node name="VEIL" type="MeshInstance3D" parent="Demon Wall - Base Only"] +[node name="VEIL" type="MeshInstance3D" parent="Base/Demon Wall - Base Only"] mesh = SubResource("ArrayMesh_rn4e1") skeleton = NodePath("") surface_material_override/0 = ExtResource("12_6s6sq") -[node name="WALL PART" type="MeshInstance3D" parent="Demon Wall - Base Only"] +[node name="WALL PART" type="MeshInstance3D" parent="Base/Demon Wall - Base Only"] transform = Transform3D(1.53728, 0.0209947, 0.0380914, 0.00298547, 1.29824, -0.837108, -0.0431985, 0.83685, 1.29768, -1.18263, 11.3926, 3.33214) mesh = SubResource("ArrayMesh_og2ur") skeleton = NodePath("") surface_material_override/0 = ExtResource("12_6s6sq") -[node name="Base" type="Node3D" parent="."] - [node name="PIPE2" type="Node3D" parent="Base"] [node name="PIPES_002" type="MeshInstance3D" parent="Base/PIPE2"] diff --git a/Zennysoft.Game.Ma/src/map/assetts/Flame Normal.tscn b/Zennysoft.Game.Ma/src/map/assetts/Flame Normal.tscn new file mode 100644 index 00000000..027e1954 --- /dev/null +++ b/Zennysoft.Game.Ma/src/map/assetts/Flame Normal.tscn @@ -0,0 +1,320 @@ +[gd_scene load_steps=45 format=3 uid="uid://bt8qpwv3iij3m"] + +[ext_resource type="Texture2D" uid="uid://cep5xbkbr7us" path="res://src/vfx/Enemy/REGULAR_FLAME.png" id="1_sl6fw"] + +[sub_resource type="AtlasTexture" id="AtlasTexture_5laqo"] +atlas = ExtResource("1_sl6fw") +region = Rect2(1024, 0, 512, 502) + +[sub_resource type="AtlasTexture" id="AtlasTexture_j01st"] +atlas = ExtResource("1_sl6fw") +region = Rect2(1536, 0, 512, 502) + +[sub_resource type="AtlasTexture" id="AtlasTexture_6l536"] +atlas = ExtResource("1_sl6fw") +region = Rect2(2048, 0, 512, 502) + +[sub_resource type="AtlasTexture" id="AtlasTexture_1e25g"] +atlas = ExtResource("1_sl6fw") +region = Rect2(2560, 0, 512, 502) + +[sub_resource type="AtlasTexture" id="AtlasTexture_j73vh"] +atlas = ExtResource("1_sl6fw") +region = Rect2(3072, 0, 512, 502) + +[sub_resource type="AtlasTexture" id="AtlasTexture_d670t"] +atlas = ExtResource("1_sl6fw") +region = Rect2(3584, 0, 512, 502) + +[sub_resource type="AtlasTexture" id="AtlasTexture_xmy8t"] +atlas = ExtResource("1_sl6fw") +region = Rect2(4096, 0, 512, 502) + +[sub_resource type="AtlasTexture" id="AtlasTexture_botjq"] +atlas = ExtResource("1_sl6fw") +region = Rect2(4608, 0, 512, 502) + +[sub_resource type="AtlasTexture" id="AtlasTexture_tck5k"] +atlas = ExtResource("1_sl6fw") +region = Rect2(5120, 0, 512, 502) + +[sub_resource type="AtlasTexture" id="AtlasTexture_hhf0x"] +atlas = ExtResource("1_sl6fw") +region = Rect2(5632, 0, 512, 502) + +[sub_resource type="AtlasTexture" id="AtlasTexture_n5t5p"] +atlas = ExtResource("1_sl6fw") +region = Rect2(6144, 0, 512, 502) + +[sub_resource type="AtlasTexture" id="AtlasTexture_qxvjm"] +atlas = ExtResource("1_sl6fw") +region = Rect2(6656, 0, 512, 502) + +[sub_resource type="AtlasTexture" id="AtlasTexture_fnwan"] +atlas = ExtResource("1_sl6fw") +region = Rect2(7168, 0, 512, 502) + +[sub_resource type="AtlasTexture" id="AtlasTexture_rc1nm"] +atlas = ExtResource("1_sl6fw") +region = Rect2(7680, 0, 512, 502) + +[sub_resource type="AtlasTexture" id="AtlasTexture_11w8y"] +atlas = ExtResource("1_sl6fw") +region = Rect2(8192, 0, 512, 502) + +[sub_resource type="AtlasTexture" id="AtlasTexture_xqeg2"] +atlas = ExtResource("1_sl6fw") +region = Rect2(8704, 0, 512, 502) + +[sub_resource type="AtlasTexture" id="AtlasTexture_efvns"] +atlas = ExtResource("1_sl6fw") +region = Rect2(9216, 0, 512, 502) + +[sub_resource type="AtlasTexture" id="AtlasTexture_ly55q"] +atlas = ExtResource("1_sl6fw") +region = Rect2(9728, 0, 512, 502) + +[sub_resource type="AtlasTexture" id="AtlasTexture_0r1b4"] +atlas = ExtResource("1_sl6fw") +region = Rect2(10240, 0, 512, 502) + +[sub_resource type="AtlasTexture" id="AtlasTexture_tg3p4"] +atlas = ExtResource("1_sl6fw") +region = Rect2(10752, 0, 512, 502) + +[sub_resource type="AtlasTexture" id="AtlasTexture_dsxsk"] +atlas = ExtResource("1_sl6fw") +region = Rect2(11264, 0, 512, 502) + +[sub_resource type="AtlasTexture" id="AtlasTexture_y0mqm"] +atlas = ExtResource("1_sl6fw") +region = Rect2(11776, 0, 512, 502) + +[sub_resource type="AtlasTexture" id="AtlasTexture_gdlhx"] +atlas = ExtResource("1_sl6fw") +region = Rect2(12288, 0, 512, 502) + +[sub_resource type="AtlasTexture" id="AtlasTexture_7ym83"] +atlas = ExtResource("1_sl6fw") +region = Rect2(12800, 0, 512, 502) + +[sub_resource type="AtlasTexture" id="AtlasTexture_1l4u7"] +atlas = ExtResource("1_sl6fw") +region = Rect2(13312, 0, 512, 502) + +[sub_resource type="AtlasTexture" id="AtlasTexture_irokl"] +atlas = ExtResource("1_sl6fw") +region = Rect2(13824, 0, 512, 502) + +[sub_resource type="AtlasTexture" id="AtlasTexture_2leeb"] +atlas = ExtResource("1_sl6fw") +region = Rect2(14336, 0, 512, 502) + +[sub_resource type="AtlasTexture" id="AtlasTexture_ekdnd"] +atlas = ExtResource("1_sl6fw") +region = Rect2(14848, 0, 512, 502) + +[sub_resource type="AtlasTexture" id="AtlasTexture_vgssc"] +atlas = ExtResource("1_sl6fw") +region = Rect2(15360, 0, 512, 502) + +[sub_resource type="AtlasTexture" id="AtlasTexture_43o4l"] +atlas = ExtResource("1_sl6fw") +region = Rect2(15872, 0, 512, 502) + +[sub_resource type="AtlasTexture" id="AtlasTexture_deuk4"] +atlas = ExtResource("1_sl6fw") +region = Rect2(0, 502, 512, 502) + +[sub_resource type="AtlasTexture" id="AtlasTexture_ixp0a"] +atlas = ExtResource("1_sl6fw") +region = Rect2(512, 502, 512, 502) + +[sub_resource type="AtlasTexture" id="AtlasTexture_vsi24"] +atlas = ExtResource("1_sl6fw") +region = Rect2(1024, 502, 512, 502) + +[sub_resource type="AtlasTexture" id="AtlasTexture_jv83t"] +atlas = ExtResource("1_sl6fw") +region = Rect2(1536, 502, 512, 502) + +[sub_resource type="AtlasTexture" id="AtlasTexture_i7fso"] +atlas = ExtResource("1_sl6fw") +region = Rect2(2048, 502, 512, 502) + +[sub_resource type="AtlasTexture" id="AtlasTexture_e2eyy"] +atlas = ExtResource("1_sl6fw") +region = Rect2(2560, 502, 512, 502) + +[sub_resource type="AtlasTexture" id="AtlasTexture_ew4nx"] +atlas = ExtResource("1_sl6fw") +region = Rect2(3072, 502, 512, 502) + +[sub_resource type="AtlasTexture" id="AtlasTexture_g1e7t"] +atlas = ExtResource("1_sl6fw") +region = Rect2(3584, 502, 512, 502) + +[sub_resource type="AtlasTexture" id="AtlasTexture_o7gnw"] +atlas = ExtResource("1_sl6fw") +region = Rect2(4096, 502, 512, 502) + +[sub_resource type="AtlasTexture" id="AtlasTexture_7y7l4"] +atlas = ExtResource("1_sl6fw") +region = Rect2(4608, 502, 512, 502) + +[sub_resource type="AtlasTexture" id="AtlasTexture_l4hdn"] +atlas = ExtResource("1_sl6fw") +region = Rect2(5120, 502, 512, 502) + +[sub_resource type="AtlasTexture" id="AtlasTexture_11vlh"] +atlas = ExtResource("1_sl6fw") +region = Rect2(5632, 502, 512, 502) + +[sub_resource type="SpriteFrames" id="SpriteFrames_b6qbo"] +animations = [{ +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_5laqo") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_j01st") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_6l536") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_1e25g") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_j73vh") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_d670t") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_xmy8t") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_botjq") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_tck5k") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_hhf0x") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_n5t5p") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_qxvjm") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_fnwan") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_rc1nm") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_11w8y") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_xqeg2") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_efvns") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_ly55q") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_0r1b4") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_tg3p4") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_dsxsk") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_y0mqm") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_gdlhx") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_7ym83") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_1l4u7") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_irokl") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_2leeb") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_ekdnd") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_vgssc") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_43o4l") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_deuk4") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_ixp0a") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_vsi24") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_jv83t") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_i7fso") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_e2eyy") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_ew4nx") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_g1e7t") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_o7gnw") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_7y7l4") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_l4hdn") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_11vlh") +}], +"loop": true, +"name": &"default", +"speed": 21.0 +}] + +[node name="FlameNormal" type="Node3D"] + +[node name="AnimatedSprite3D" type="AnimatedSprite3D" parent="."] +transform = Transform3D(1.19, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0) +billboard = 2 +sprite_frames = SubResource("SpriteFrames_b6qbo") +autoplay = "default" +frame_progress = 0.0947724 + +[node name="OmniLight3D" type="OmniLight3D" parent="."] +light_color = Color(0.917647, 0.470588, 0.309804, 1) +light_energy = 2.04 + +[node name="AudioListener3D" type="AudioListener3D" parent="."] diff --git a/Zennysoft.Game.Ma/src/vfx/Enemy/BLUE_FLAME.png b/Zennysoft.Game.Ma/src/vfx/Enemy/BLUE_FLAME.png new file mode 100644 index 00000000..c032ba20 Binary files /dev/null and b/Zennysoft.Game.Ma/src/vfx/Enemy/BLUE_FLAME.png differ diff --git a/Zennysoft.Game.Ma/src/vfx/Enemy/BLUE_FLAME.png.import b/Zennysoft.Game.Ma/src/vfx/Enemy/BLUE_FLAME.png.import new file mode 100644 index 00000000..4dd43970 --- /dev/null +++ b/Zennysoft.Game.Ma/src/vfx/Enemy/BLUE_FLAME.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://wqjql5n24h1l" +path="res://.godot/imported/BLUE_FLAME.png-4eb6cbac4a68af4d5293a86725c2f5c2.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://src/vfx/Enemy/BLUE_FLAME.png" +dest_files=["res://.godot/imported/BLUE_FLAME.png-4eb6cbac4a68af4d5293a86725c2f5c2.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=0 diff --git a/Zennysoft.Game.Ma/src/vfx/Enemy/CHINTHE_BLAST.png b/Zennysoft.Game.Ma/src/vfx/Enemy/CHINTHE_BLAST.png new file mode 100644 index 00000000..f74620cb Binary files /dev/null and b/Zennysoft.Game.Ma/src/vfx/Enemy/CHINTHE_BLAST.png differ diff --git a/Zennysoft.Game.Ma/src/vfx/Enemy/CHINTHE_BLAST.png.import b/Zennysoft.Game.Ma/src/vfx/Enemy/CHINTHE_BLAST.png.import new file mode 100644 index 00000000..70d22a30 --- /dev/null +++ b/Zennysoft.Game.Ma/src/vfx/Enemy/CHINTHE_BLAST.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://c7pf2dib2ilhs" +path="res://.godot/imported/CHINTHE_BLAST.png-178f528af8a8d766a90a9c24e83da066.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://src/vfx/Enemy/CHINTHE_BLAST.png" +dest_files=["res://.godot/imported/CHINTHE_BLAST.png-178f528af8a8d766a90a9c24e83da066.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=0 diff --git a/Zennysoft.Game.Ma/src/vfx/Enemy/DEMONWALL_MOVE_VISUALCUE.png b/Zennysoft.Game.Ma/src/vfx/Enemy/DEMONWALL_MOVE_VISUALCUE.png new file mode 100644 index 00000000..ec7fa299 Binary files /dev/null and b/Zennysoft.Game.Ma/src/vfx/Enemy/DEMONWALL_MOVE_VISUALCUE.png differ diff --git a/Zennysoft.Game.Ma/src/vfx/Enemy/DEMONWALL_MOVE_VISUALCUE.png.import b/Zennysoft.Game.Ma/src/vfx/Enemy/DEMONWALL_MOVE_VISUALCUE.png.import new file mode 100644 index 00000000..80182a82 --- /dev/null +++ b/Zennysoft.Game.Ma/src/vfx/Enemy/DEMONWALL_MOVE_VISUALCUE.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://blqlb7bc65cv1" +path="res://.godot/imported/DEMONWALL_MOVE_VISUALCUE.png-84c2d23618a034e6751d312bc32c1fff.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://src/vfx/Enemy/DEMONWALL_MOVE_VISUALCUE.png" +dest_files=["res://.godot/imported/DEMONWALL_MOVE_VISUALCUE.png-84c2d23618a034e6751d312bc32c1fff.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=0 diff --git a/Zennysoft.Game.Ma/src/vfx/Enemy/EDEN_AERO.png b/Zennysoft.Game.Ma/src/vfx/Enemy/EDEN_AERO.png new file mode 100644 index 00000000..e0c0904c Binary files /dev/null and b/Zennysoft.Game.Ma/src/vfx/Enemy/EDEN_AERO.png differ diff --git a/Zennysoft.Game.Ma/src/vfx/Enemy/EDEN_AERO.png.import b/Zennysoft.Game.Ma/src/vfx/Enemy/EDEN_AERO.png.import new file mode 100644 index 00000000..ae76eb5d --- /dev/null +++ b/Zennysoft.Game.Ma/src/vfx/Enemy/EDEN_AERO.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://w5055g8ecnea" +path="res://.godot/imported/EDEN_AERO.png-abb7fc7c5891917f84ef8c879b6a4610.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://src/vfx/Enemy/EDEN_AERO.png" 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b/Zennysoft.Game.Ma/src/vfx/Enemy/EDEN_FIREBALL.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bc2kcbo8hvpjo" +path="res://.godot/imported/EDEN_FIREBALL.png-da0a68a9bcaccb16f0d1ebef6ef28966.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://src/vfx/Enemy/EDEN_FIREBALL.png" +dest_files=["res://.godot/imported/EDEN_FIREBALL.png-da0a68a9bcaccb16f0d1ebef6ef28966.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=0 diff --git a/Zennysoft.Game.Ma/src/vfx/Enemy/EDEN_WATER.png 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