Refactoring game logic

This commit is contained in:
2025-03-07 12:05:20 -08:00
parent e7ef669c29
commit c3bfab5f53
13 changed files with 127 additions and 42 deletions

View File

@@ -5,8 +5,9 @@
[resource]
script = ExtResource("1_s3pq7")
ThrowableItemTags = Array[int]([])
UsableItemTags = Array[int]([0])
ThrowableItemTag = 1
ElementType = 0
UsableItemTag = 0
Name = "Spell Sign: Knowledge"
Description = "Doubles experience points earned. Effect is temporary."
Texture = ExtResource("1_3605p")
@@ -15,3 +16,4 @@ ThrowSpeed = 12.0
HealHPAmount = 0
HealVTAmount = 0
ThrowDamage = 5
ItemTag = 0