All Steles placed, some specific objects placed, secret NPC placed

This commit is contained in:
Pal
2026-04-13 00:57:37 -07:00
parent 87fdc85353
commit c2fca6a16f
73 changed files with 1059 additions and 286 deletions
@@ -1,7 +1,8 @@
[gd_scene load_steps=19 format=3 uid="uid://bo20ffw2ygbks"]
[gd_scene load_steps=20 format=3 uid="uid://bo20ffw2ygbks"]
[ext_resource type="Script" uid="uid://xd6tx3lifebl" path="res://src/map/dungeon/code/SpecialFloor.cs" id="1_j4ho3"]
[ext_resource type="PackedScene" uid="uid://bodjd0em1q8s1" path="res://src/map/dungeon/models/Special Floors & Rooms/35. Goddess of Guidance's Floor/35_A2_GUIDANCE_FLOOR.glb" id="3_1ee1y"]
[ext_resource type="Texture2D" uid="uid://ctc2r4jjjyt4l" path="res://src/map/Placeables/Paintings/P1953216.jpg" id="4_teics"]
[ext_resource type="Shader" uid="uid://beg8sp6kw66w8" path="res://src/map/map shaders/GOGROOM Water.gdshader" id="16_q4do2"]
[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_iajdo"]
@@ -176,4 +177,8 @@ surface_material_override/0 = SubResource("ShaderMaterial_savej")
[node name="35_A2_GUIDANCE_FLOOR" parent="." instance=ExtResource("3_1ee1y")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.74532, 0)
[node name="Sprite3D" type="Sprite3D" parent="."]
transform = Transform3D(-1.61732e-08, 0, 0.37, 0, 0.37, 0, -0.37, 0, -1.61732e-08, 4.88614, 2.41552, -67.5184)
texture = ExtResource("4_teics")
[editable path="35_A2_GUIDANCE_FLOOR"]
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@@ -1,8 +1,11 @@
[gd_scene load_steps=22 format=3 uid="uid://ceo7ph483io44"]
[gd_scene load_steps=25 format=3 uid="uid://ceo7ph483io44"]
[ext_resource type="Script" uid="uid://cvj30id0i8ska" path="res://src/map/dungeon/code/BossRoomB.cs" id="1_bxvob"]
[ext_resource type="PackedScene" uid="uid://b3owhc620qisb" path="res://src/map/Placeables/Stele A.tscn" id="3_qmgbg"]
[ext_resource type="PackedScene" uid="uid://b1sapqymt8fo8" path="res://src/map/dungeon/special collision models/Boss Floor 2 Collision.glb" id="3_s7h55"]
[ext_resource type="PackedScene" uid="uid://863fl3tl6c07" path="res://src/map/dungeon/models/Special Floors & Rooms/34. Boss Floor B/34_A2_BOSS FLOOR B_VER.1.glb" id="8_7okc1"]
[ext_resource type="PackedScene" uid="uid://d6pjtdg6wh38" path="res://src/map/Placeables/Stele F.tscn" id="10_yfh3m"]
[ext_resource type="Texture2D" uid="uid://d0uya1t48x1xl" path="res://src/map/Placeables/Paintings/unnamed.jpg" id="11_j7n5i"]
[ext_resource type="PackedScene" uid="uid://bkfgwv46bvgnn" path="res://src/enemy/enemy_types/16. demon wall/DemonWall.tscn" id="25_k2q0o"]
[ext_resource type="Shader" uid="uid://crbilces53hat" path="res://src/map/map shaders/B2 Night Sky World Environment.gdshader" id="27_yu47a"]
[ext_resource type="Texture2D" uid="uid://bk2irsqn0sbex" path="res://src/map/assets/B2 Night Sky Star Textures.png" id="28_nlpir"]
@@ -108,6 +111,12 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -25.2903, 0)
[node name="34_A2_BOSS FLOOR B_VER_1" parent="Model" instance=ExtResource("8_7okc1")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.01132, 0, 0)
[node name="SteleA" parent="Model" instance=ExtResource("3_qmgbg")]
transform = Transform3D(-0.803815, 0, 0.594879, 0, 1, 0, -0.594879, 0, -0.803815, 7.70146, 25.3286, 111.481)
[node name="SteleA2" parent="Model" instance=ExtResource("3_qmgbg")]
transform = Transform3D(-0.689708, 0, -0.724088, 0, 1, 0, 0.724088, 0, -0.689708, 16.762, 25.3425, 111.331)
[node name="Collision" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -25.2903, 0)
@@ -184,33 +193,33 @@ unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.747, 0.102548, 55.334)
[node name="Skeleton3D" parent="DemonWall/EnemyModelView/RightArms/Arm7/Pivot/ARM7/7_ L AGNI CONE ARM" index="0"]
bones/0/position = Vector3(2.06259, -0.598552, -1.5676)
bones/0/rotation = Quaternion(0.517484, 0.168389, 0.622293, 0.562678)
bones/1/rotation = Quaternion(0.285883, 0.703599, -0.430296, 0.48792)
bones/2/rotation = Quaternion(-0.0956035, -0.0508778, -0.611516, 0.783786)
bones/3/rotation = Quaternion(-0.0133043, -0.0556612, 0.158815, 0.985648)
bones/4/rotation = Quaternion(-0.0185446, -0.0772043, 0.452899, 0.888019)
bones/5/rotation = Quaternion(0.247294, 0.0181257, -0.267751, 0.931035)
bones/6/rotation = Quaternion(-0.0881956, -0.030464, 0.162201, 0.982336)
bones/7/rotation = Quaternion(-0.197662, -0.0250548, 0.00315675, 0.979945)
bones/8/rotation = Quaternion(-0.331482, -0.055511, 0.0485094, 0.940577)
bones/9/rotation = Quaternion(0.24425, -0.0585444, 0.00495322, 0.967931)
bones/10/rotation = Quaternion(-0.116142, -0.0047481, 0.0156639, 0.993098)
bones/11/rotation = Quaternion(-0.181127, -0.0174884, 0.00400077, 0.983296)
bones/12/rotation = Quaternion(-0.402087, -0.0331238, 0.0554563, 0.91332)
bones/13/rotation = Quaternion(0.13286, -0.182256, 0.27098, 0.935789)
bones/14/rotation = Quaternion(-0.106977, 0.0136637, -0.138093, 0.98453)
bones/15/rotation = Quaternion(-0.247873, -0.00542301, 0.0679436, 0.966392)
bones/16/rotation = Quaternion(-0.316859, 0.0413942, 0.0545353, 0.945998)
bones/17/rotation = Quaternion(0.0620475, -0.161533, 0.513107, 0.840701)
bones/18/rotation = Quaternion(-0.0928098, 0.0289632, -0.265015, 0.95933)
bones/19/rotation = Quaternion(-0.142674, -0.0184692, -0.00334156, 0.989592)
bones/20/rotation = Quaternion(-0.393678, 0.0725746, 0.149042, 0.904178)
bones/21/position = Vector3(2.9239, 0.0601906, -3.33161)
bones/21/rotation = Quaternion(0.696872, 0.0493484, 0.416484, 0.581786)
bones/0/position = Vector3(2.24831, -0.602061, -1.50285)
bones/0/rotation = Quaternion(0.207458, 0.328286, 0.602457, 0.697305)
bones/1/rotation = Quaternion(0.050732, 0.564201, 0.177708, 0.804688)
bones/2/rotation = Quaternion(-0.0498223, 0.161951, -0.616795, 0.76867)
bones/3/rotation = Quaternion(-0.141599, -0.131086, 0.316286, 0.928832)
bones/4/rotation = Quaternion(0.0118663, 0.0360458, 0.229793, 0.972499)
bones/5/rotation = Quaternion(-0.0193011, 0.0238847, -0.235585, 0.971368)
bones/6/rotation = Quaternion(-0.166946, -0.0328334, 0.190411, 0.966848)
bones/7/rotation = Quaternion(-0.00712458, 0.0555583, 0.0162706, 0.998297)
bones/8/rotation = Quaternion(-0.199205, -0.0885586, 0.00298552, 0.975944)
bones/9/rotation = Quaternion(-0.0217858, 0.0258664, -0.0133952, 0.999338)
bones/10/rotation = Quaternion(-0.0510715, -0.00215271, -0.00483241, 0.998681)
bones/11/rotation = Quaternion(-0.12082, 0.00900195, 0.0128971, 0.99255)
bones/12/rotation = Quaternion(-0.115374, -0.0462822, -0.00618517, 0.992224)
bones/13/rotation = Quaternion(-0.0826512, -0.032811, 0.184509, 0.9788)
bones/14/rotation = Quaternion(-0.015995, 0.0897936, -0.167573, 0.981632)
bones/15/rotation = Quaternion(-0.248973, -0.0914085, 0.0414219, 0.963297)
bones/16/rotation = Quaternion(-0.087096, -0.000779027, -0.0713414, 0.993642)
bones/17/rotation = Quaternion(-0.0320236, -0.0865694, 0.360399, 0.928221)
bones/18/rotation = Quaternion(-0.0662556, 0.15776, -0.239014, 0.955821)
bones/19/rotation = Quaternion(-0.0158778, -0.0661597, -0.0346487, 0.997081)
bones/20/rotation = Quaternion(-0.182607, -0.0365199, 0.0743319, 0.979692)
bones/21/position = Vector3(2.73817, 0.0636646, -3.39638)
bones/21/rotation = Quaternion(0.758403, 0.0676363, 0.293461, 0.578041)
[node name="BoneAttachment3D" parent="DemonWall/EnemyModelView/RightArms/Arm7/Pivot/ARM7/7_ L AGNI CONE ARM/Skeleton3D" index="1"]
transform = Transform3D(-0.828966, -0.378655, 0.411626, 0.0379145, 0.69623, 0.716817, -0.558013, 0.609823, -0.562794, 1.08445, -1.17514, -0.0950186)
transform = Transform3D(-0.853993, -0.469564, 0.224067, 0.263099, -0.0182096, 0.964597, -0.44886, 0.88271, 0.139093, 0.93926, -0.252453, -0.229317)
[node name="CollisionShape3D" parent="DemonWall/EnemyModelView/RightArms/Arm7/Pivot/ARM7/7_ L AGNI CONE ARM/Skeleton3D/BoneAttachment3D/Projectile/Hitbox" index="0"]
transform = Transform3D(0.635844, 0.528577, -0.562441, 0.375355, 0.425019, 0.823709, 0.674439, -0.734846, 0.0718229, -1.8153, 4.65171, 12.6822)
@@ -301,6 +310,13 @@ mesh = SubResource("PlaneMesh_s2vdx")
skeleton = NodePath("../..")
surface_material_override/0 = SubResource("ShaderMaterial_3plo0")
[node name="SteleF" parent="." instance=ExtResource("10_yfh3m")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.93516, 0.236206, 149.418)
[node name="Sprite3D" type="Sprite3D" parent="."]
transform = Transform3D(-1.66103e-08, 0, -0.38, 0, 0.38, 0, 0.38, 0, -1.66103e-08, -8.01569, 3.62448, 149.91)
texture = ExtResource("11_j7n5i")
[editable path="Collision/Boss Floor 2 Collision"]
[editable path="DemonWall"]
[editable path="DemonWall/EnemyModelView"]
@@ -1,10 +1,10 @@
[gd_scene load_steps=185 format=4 uid="uid://dvnc26rebk6o0"]
[gd_scene load_steps=188 format=4 uid="uid://dvnc26rebk6o0"]
[ext_resource type="Script" uid="uid://cuhfkyh3d7noa" path="res://src/map/dungeon/code/Overworld.cs" id="1_5hmt3"]
[ext_resource type="Texture2D" uid="uid://co6h8vyi11sl2" path="res://src/map/overworld/Models/Overworld_CLOUD_RINGS_INNER_63.png" id="2_g6b7b"]
[ext_resource type="AudioStream" uid="uid://ym4ur8a2qxhp" path="res://src/audio/AMB/amb_perlin.wav" id="2_wbbo3"]
[ext_resource type="AudioStream" uid="uid://b7wxddjx3qw5o" path="res://src/audio/AMB/amb_white_noise.wav" id="3_c2gp5"]
[ext_resource type="AudioStream" uid="uid://ddii3pi8x75xc" path="res://src/audio/AMB/amb_beach.wav" id="3_pvi8n"]
[ext_resource type="AudioStream" uid="uid://ym4ur8a2qxhp" path="res://src/audio/amb/amb_perlin.wav" id="2_wbbo3"]
[ext_resource type="AudioStream" uid="uid://b7wxddjx3qw5o" path="res://src/audio/amb/amb_white_noise.wav" id="3_c2gp5"]
[ext_resource type="AudioStream" uid="uid://ddii3pi8x75xc" path="res://src/audio/amb/amb_beach.wav" id="3_pvi8n"]
[ext_resource type="Texture2D" uid="uid://w33fr6exryiy" path="res://src/map/overworld/Models/Overworld_CLOUD_RINGS_INNER_37.png" id="3_uyygh"]
[ext_resource type="Texture2D" uid="uid://dv10yaqvp3mub" path="res://src/map/overworld/Models/Overworld_CLOUD_RINGS_INNER_71.png" id="4_r8r3k"]
[ext_resource type="Shader" uid="uid://brhf7s3riyag5" path="res://src/map/map shaders/Metal.gdshader" id="5_d1qcb"]
@@ -37,8 +37,11 @@
[ext_resource type="Texture2D" uid="uid://b88bm86hnc8m6" path="res://src/map/overworld/Overworld Fixes Models/Overworld Reexport Fixes_stone_column_carved.png" id="29_8ti3u"]
[ext_resource type="Texture2D" uid="uid://co3s2s5tswuj4" path="res://src/map/overworld/Overworld Fixes Models/Overworld Reexport Fixes_MOSAIC.png" id="30_6gklp"]
[ext_resource type="Texture2D" uid="uid://pu4o1pwi6hnf" path="res://src/map/overworld/Overworld Fixes Models/Overworld Reexport Fixes_rock_outside_colored_CORRECTED1.png" id="31_kdqo4"]
[ext_resource type="PackedScene" uid="uid://r5d74jsx8tq6" path="res://src/map/Placeables/Stele B.tscn" id="32_xqf5a"]
[ext_resource type="PackedScene" uid="uid://dqjovmlt1y4tb" path="res://src/map/Placeables/Sarco.tscn" id="59_mic3u"]
[ext_resource type="PackedScene" uid="uid://doncarj3f8iua" path="res://src/vfx/Torch.tscn" id="60_xqf5a"]
[ext_resource type="PackedScene" uid="uid://b3owhc620qisb" path="res://src/map/Placeables/Stele A.tscn" id="61_v60tm"]
[ext_resource type="PackedScene" uid="uid://cn13lho2so7sr" path="res://src/map/Placeables/Stele E.tscn" id="62_o5pdk"]
[ext_resource type="Script" uid="uid://b83kye8yinfxs" path="res://src/audio/AmbientSFXPlayer3D.cs" id="66_q7hpd"]
[ext_resource type="Texture2D" uid="uid://c38grr8d22ukg" path="res://src/map/assets/Overworld Assetts/cloudscape.png" id="67_uyygh"]
[ext_resource type="Shader" uid="uid://d3pf3ubk3lwwt" path="res://src/map/map shaders/Overworld Sea Fog Layer.gdshader" id="70_uyygh"]
@@ -357,19 +360,6 @@ subdivide_depth = 100
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_gdgdy"]
albedo_texture = ExtResource("80_0u0mt")
[sub_resource type="FastNoiseLite" id="FastNoiseLite_2wk0d"]
noise_type = 2
frequency = 0.0141
[sub_resource type="NoiseTexture3D" id="NoiseTexture3D_vmdvy"]
seamless = true
noise = SubResource("FastNoiseLite_2wk0d")
[sub_resource type="FogMaterial" id="FogMaterial_b6pah"]
density = 0.5
albedo = Color(0.0177324, 0.0177324, 0.0177324, 1)
density_texture = SubResource("NoiseTexture3D_vmdvy")
[sub_resource type="Animation" id="Animation_r8r3k"]
resource_name = "Cloud Rotation 1"
length = 1600.0
@@ -1083,6 +1073,19 @@ shader_parameter/emission_energy = 0.33
shader_parameter/uv1_scale = Vector3(5, 0, 0)
shader_parameter/uv1_offset = Vector3(0, 1, 0)
[sub_resource type="FastNoiseLite" id="FastNoiseLite_2wk0d"]
noise_type = 2
frequency = 0.0141
[sub_resource type="NoiseTexture3D" id="NoiseTexture3D_vmdvy"]
seamless = true
noise = SubResource("FastNoiseLite_2wk0d")
[sub_resource type="FogMaterial" id="FogMaterial_b6pah"]
density = 0.5
albedo = Color(0.0177324, 0.0177324, 0.0177324, 1)
density_texture = SubResource("NoiseTexture3D_vmdvy")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_5c8gu"]
resource_name = "FAR CLIFFS"
transparency = 2
@@ -1970,7 +1973,6 @@ skeleton = NodePath("")
[node name="Utility Meshes" type="Node3D" parent="Node3D"]
transform = Transform3D(27.9, 0, 0, 0, 27.9, 0, 0, 0, 27.9, -248.608, 139.71, 58.538)
visible = false
[node name="BLOCKER1" type="MeshInstance3D" parent="Node3D/Utility Meshes"]
transform = Transform3D(1.325, 0, 0, 0, 1.325, 0, 0, 0, 1.325, 0.466, -3.173, -0.192)
@@ -1992,11 +1994,6 @@ transform = Transform3D(0.43369, 0.901062, 0, -0.901062, 0.43369, 0, 0, 0, 1.46,
mesh = SubResource("PlaneMesh_322om")
skeleton = NodePath("../../Lighting And Environment/DirectionalLight3D")
[node name="BLOCKER5" type="MeshInstance3D" parent="Node3D/Utility Meshes"]
transform = Transform3D(0.636254, 0, 0.77148, 0, 1, 0, -0.77148, 0, 0.636254, -13.6112, -3.08228, -1.75127)
mesh = SubResource("PlaneMesh_322om")
skeleton = NodePath("../../Lighting And Environment/DirectionalLight3D")
[node name="OW_gate" parent="Node3D" instance=ExtResource("109_8vsb2")]
transform = Transform3D(1.00285, 0, -4.02701, 0, 4.15, 0, 4.02701, 0, 1.00285, -468.91, 8.74117, -47.3348)
@@ -2039,16 +2036,6 @@ transform = Transform3D(0.713424, 0, -0.394023, 0, 0.6, 0, 0.621242, 0, 0.452489
mesh = SubResource("PlaneMesh_cqjgr")
surface_material_override/0 = SubResource("StandardMaterial3D_gdgdy")
[node name="FogVolume" type="FogVolume" parent="Node3D"]
transform = Transform3D(0.836056, 0, -0.548643, 0, 1, 0, 0.548643, 0, 0.836056, -568.667, 3.30841, -40.5499)
size = Vector3(52.6559, 36.9058, 49.8839)
material = SubResource("FogMaterial_b6pah")
[node name="FogVolume2" type="FogVolume" parent="Node3D"]
transform = Transform3D(0.981734, 0, 0.190261, 0, 1, 0, -0.190261, 0, 0.981734, -529.086, 3.30841, -30.809)
size = Vector3(75.5916, 36.9058, 44.4758)
material = SubResource("FogMaterial_b6pah")
[node name="Audio" type="Node3D" parent="Node3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -350.758, -3.90238, 113.556)
@@ -2156,6 +2143,9 @@ cast_shadow = 0
mesh = SubResource("ArrayMesh_5chdm")
skeleton = NodePath("")
[node name="SteleB" parent="Node3D/VFX/Overworld_CLOUD_RINGS_OUTTER" instance=ExtResource("32_xqf5a")]
transform = Transform3D(0.0229694, 0, 1.00984, 0, 1.0101, 0, -1.00984, 0, 0.0229694, -231.055, -92.9588, 87.3177)
[node name="GPUParticles3D" type="GPUParticles3D" parent="Node3D/VFX"]
transform = Transform3D(0.0335086, 0, -3.28487, 0, 1.155, 0, 3.83985, 0, 0.0286656, 140.149, 46.4442, -43.7444)
amount = 56
@@ -2208,7 +2198,7 @@ environment = SubResource("Environment_8isf0")
camera_attributes = SubResource("CameraAttributesPractical_8nnl3")
[node name="Well Spotlight 2" type="SpotLight3D" parent="Node3D/Lighting And Environment"]
transform = Transform3D(1.45636, 0.0100008, -0.417868, 0.417988, -0.0348448, 1.45594, 0, -1.51472, -0.0362516, -283.819, 49.9075, -89.6986)
transform = Transform3D(0.961195, 0.00660047, -0.275792, 0.275871, -0.0229976, 0.960919, -2.98023e-08, -0.999714, -0.023926, -283.819, 49.9075, -89.6986)
light_energy = 0.369
light_volumetric_fog_energy = 0.809
spot_range = 60.8934
@@ -2270,7 +2260,7 @@ spot_attenuation = 0.32
spot_angle = 28.5323
[node name="Interior Passage Light 2" type="OmniLight3D" parent="Node3D/Lighting And Environment"]
transform = Transform3D(1.51515, 0, 0, 0, 1.51515, 0, 0, 0, 1.51515, 150.321, 13.0597, -61.8328)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 150.321, 13.0597, -61.8328)
light_volumetric_fog_energy = 1.671
shadow_enabled = true
shadow_blur = 1.12
@@ -2278,31 +2268,41 @@ omni_range = 20.0
omni_attenuation = 1.583
[node name="Interior Passage Light" type="OmniLight3D" parent="Node3D/Lighting And Environment"]
transform = Transform3D(1.51515, 0, 0, 0, 1.51515, 0, 0, 0, 1.51515, 150.226, 12.9002, -50.4804)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 150.226, 12.9002, -50.4804)
shadow_enabled = true
shadow_blur = 3.832
omni_range = 20.163
omni_attenuation = 1.347
[node name="Water Light" type="OmniLight3D" parent="Node3D/Lighting And Environment"]
transform = Transform3D(1.51515, 0, 0, 0, 1.51515, 0, 0, 0, 1.51515, 125.782, 11.4255, 19.552)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 125.782, 11.4255, 19.552)
light_color = Color(0.672, 1, 0.59, 1)
light_energy = 1.115
omni_range = 45.654
omni_attenuation = 0.538
[node name="Temple Entrance Light 2" type="OmniLight3D" parent="Node3D/Lighting And Environment"]
transform = Transform3D(1.51515, 0, 0, 0, 1.51515, 0, 0, 0, 1.51515, 84.0754, 15.0426, -56.2706)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 84.0754, 15.0426, -56.2706)
light_energy = 0.329
shadow_enabled = true
omni_range = 60.893
[node name="Temple Entrance Light" type="OmniLight3D" parent="Node3D/Lighting And Environment"]
transform = Transform3D(1.51515, 0, 0, 0, 1.51515, 0, 0, 0, 1.51515, 84.1082, 14.7405, -56.0596)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 84.1082, 14.7405, -56.0596)
light_energy = 0.329
shadow_enabled = true
omni_range = 60.893
[node name="FogVolume" type="FogVolume" parent="Node3D/Lighting And Environment"]
transform = Transform3D(0.836056, 0, -0.548643, 0, 1, 0, 0.548643, 0, 0.836056, -217.909, 7.21079, -154.106)
size = Vector3(52.6559, 36.9058, 49.8839)
material = SubResource("FogMaterial_b6pah")
[node name="FogVolume2" type="FogVolume" parent="Node3D/Lighting And Environment"]
transform = Transform3D(0.981734, 0, 0.190261, 0, 1, 0, -0.190261, 0, 0.981734, -178.328, 7.21079, -144.365)
size = Vector3(75.5916, 36.9058, 44.4758)
material = SubResource("FogMaterial_b6pah")
[node name="Item Transport" type="Node3D" parent="Node3D"]
[node name="FAR SCENERY" type="MeshInstance3D" parent="Node3D"]
@@ -2442,6 +2442,18 @@ visible = false
[node name="Sarco" parent="." instance=ExtResource("59_mic3u")]
transform = Transform3D(0.307782, 0, -0.50921, 0, 0.595, 0, 0.50921, 0, 0.307782, -296.51, 2.61698, 3.30074)
[node name="SteleA" parent="." instance=ExtResource("61_v60tm")]
transform = Transform3D(0.895323, 0, -0.445417, 0, 1, 0, 0.445417, 0, 0.895323, -178.415, 2.68571, 22.9588)
[node name="SteleA2" parent="." instance=ExtResource("61_v60tm")]
transform = Transform3D(-0.406242, 0, -0.913765, 0, 1, 0, 0.913765, 0, -0.406242, -453.978, 2.31282, 21.9585)
[node name="SteleA3" parent="." instance=ExtResource("61_v60tm")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -246.379, 2.49829, 9.49494)
[node name="SteleE" parent="." instance=ExtResource("62_o5pdk")]
transform = Transform3D(0.0221235, 0, 0.49951, 0, 0.5, 0, -0.49951, 0, 0.0221235, -185.53, 2.42495, 46.2437)
[editable path="Node3D/Actors/Rat"]
[editable path="Node3D/Actors/Clalo"]
[editable path="Node3D/Actors/Caretaker of Saints"]