Fix references and start more weapon tag implementation

This commit is contained in:
2026-02-09 22:16:49 -08:00
parent f08c69fa10
commit bfaa324e6a
30 changed files with 175 additions and 182 deletions

View File

@@ -1,7 +1,6 @@
[gd_scene load_steps=6 format=3 uid="uid://c005nd0m2eim"]
[gd_scene load_steps=5 format=3 uid="uid://c005nd0m2eim"]
[ext_resource type="Script" uid="uid://cglxk7v8hpesn" path="res://src/ui/inventory_menu/ItemSlot.cs" id="1_yttxt"]
[ext_resource type="Texture2D" uid="uid://0r1dws4ajhdx" path="res://src/items/accessory/textures/MASK 01.PNG" id="2_7kdbd"]
[ext_resource type="LabelSettings" uid="uid://dupifadnagodp" path="res://src/ui/label_settings/MainTextRegular.tres" id="3_rf22b"]
[ext_resource type="Script" uid="uid://b0rrpkpsfdga8" path="res://src/ui/inventory_menu/ItemLabel.cs" id="3_xlgl0"]
@@ -43,7 +42,6 @@ layout_mode = 2
[node name="ItemTexture" type="TextureRect" parent="HBox"]
unique_name_in_owner = true
layout_mode = 2
texture = ExtResource("2_7kdbd")
expand_mode = 2
[node name="ReferenceRect2" type="ReferenceRect" parent="HBox"]