Fix references and start more weapon tag implementation

This commit is contained in:
2026-02-09 22:16:49 -08:00
parent f08c69fa10
commit bfaa324e6a
30 changed files with 175 additions and 182 deletions

View File

@@ -1,30 +0,0 @@
[gd_resource type="Resource" script_class="WeaponStats" load_steps=3 format=3 uid="uid://c1bg0o7nmu2xw"]
[ext_resource type="Texture2D" uid="uid://cil3xe3jq82r6" path="res://src/items/weapons/textures/JIBLETT.PNG" id="1_ifm43"]
[ext_resource type="Script" uid="uid://cc7byqeolw5y4" path="res://src/items/weapons/WeaponStats.cs" id="1_re512"]
[resource]
script = ExtResource("1_re512")
AttackSpeed = 1.0
WeaponElement = 0
WeaponTag = 0
SoundEffect = 22
Name = "Jiblett"
Description = "+3 ATK
A halberd for the tasteful."
SpawnRate = 0.1
BonusAttack = 3
BonusDefense = 0
BonusLuck = 0.05
BonusHP = 0
BonusVT = 0
AeolicResistance = 0
TelluricResistance = 0
HydricResistance = 0
IgneousResistance = 0
FerrumResistance = 0
HolyResistance = 0
ThrowSpeed = 12.0
ThrowDamage = 5
ItemTag = 0
Texture = ExtResource("1_ifm43")