Fix references and start more weapon tag implementation

This commit is contained in:
2026-02-09 22:16:49 -08:00
parent f08c69fa10
commit bfaa324e6a
30 changed files with 175 additions and 182 deletions

View File

@@ -1,7 +1,7 @@
[gd_resource type="Resource" script_class="ArmorStats" load_steps=3 format=3 uid="uid://d3l8aa87tevgt"]
[ext_resource type="Script" uid="uid://dqtp6ewvttoyu" path="res://src/items/armor/ArmorStats.cs" id="1_dh6tr"]
[ext_resource type="Texture2D" uid="uid://ddtscpfj6nf6i" path="res://src/items/armor/textures/STOIC.PNG" id="1_xpphu"]
[ext_resource type="Texture2D" uid="uid://ci4oqkr0auqlw" path="res://src/items/armor/textures/Ceremonial Vestments.PNG" id="1_ykqpi"]
[resource]
script = ExtResource("1_dh6tr")
@@ -10,20 +10,22 @@ _aeolicResistance = 0.0
_hydricResistance = 0.0
_igneousResistance = 0.0
_ferrumResistance = 0.0
_holyResistance = 0.0
Name = "Stoic"
Description = "+6 DEF"
SpawnRate = 0.05
BonusAttack = 0
BonusDefense = 6
BonusLuck = 0.05
BonusHP = 0
BonusVT = 0
AeolicResistance = 0
TelluricResistance = 0
HydricResistance = 0
IgneousResistance = 0
FerrumResistance = 0
HolyResistance = 0
ThrowSpeed = 12.0
IncreaseMaxHPAmount = 0
IncreaseMaxVTAmount = 0
ThrowDamage = 5
ItemTag = 0
Texture = ExtResource("1_xpphu")
Texture = ExtResource("1_ykqpi")