Fix references and start more weapon tag implementation

This commit is contained in:
2026-02-09 22:16:49 -08:00
parent f08c69fa10
commit bfaa324e6a
30 changed files with 175 additions and 182 deletions

View File

@@ -1,6 +1,5 @@
[gd_resource type="Resource" script_class="AccessoryStats" load_steps=3 format=3 uid="uid://d4bcem2nup7ef"]
[gd_resource type="Resource" script_class="AccessoryStats" load_steps=2 format=3 uid="uid://d4bcem2nup7ef"]
[ext_resource type="Texture2D" uid="uid://db7i7iy5gagae" path="res://src/items/accessory/textures/MASK 02.PNG" id="1_0p1ot"]
[ext_resource type="Script" uid="uid://b8arlmivk68b" path="res://src/items/accessory/AccessoryStats.cs" id="1_vef66"]
[resource]
@@ -12,14 +11,14 @@ SpawnRate = 0.1
BonusAttack = 3
BonusDefense = 0
BonusLuck = 0.05
BonusHP = 0
BonusVT = 0
AeolicResistance = 0
TelluricResistance = 0
HydricResistance = 0
IgneousResistance = 0
FerrumResistance = 0
HolyResistance = 0
ThrowSpeed = 12.0
IncreaseMaxHPAmount = 0
IncreaseMaxVTAmount = 0
ThrowDamage = 5
ItemTag = 0
Texture = ExtResource("1_0p1ot")