Fix references and start more weapon tag implementation
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@@ -1,6 +1,5 @@
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[gd_resource type="Resource" script_class="AccessoryStats" load_steps=3 format=3 uid="uid://cvkwmart5y51r"]
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[gd_resource type="Resource" script_class="AccessoryStats" load_steps=2 format=3 uid="uid://cvkwmart5y51r"]
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[ext_resource type="Texture2D" uid="uid://hjyk3j24o48b" path="res://src/items/accessory/textures/MASK 03.PNG" id="1_q42cv"]
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[ext_resource type="Script" uid="uid://b8arlmivk68b" path="res://src/items/accessory/AccessoryStats.cs" id="1_xqaot"]
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[resource]
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@@ -12,14 +11,14 @@ SpawnRate = 0.1
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BonusAttack = 0
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BonusDefense = 0
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BonusLuck = 0.3
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BonusHP = 0
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BonusVT = 0
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AeolicResistance = 0
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TelluricResistance = 0
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HydricResistance = 0
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IgneousResistance = 0
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FerrumResistance = 0
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HolyResistance = 0
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ThrowSpeed = 12.0
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IncreaseMaxHPAmount = 0
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IncreaseMaxVTAmount = 0
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ThrowDamage = 5
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ItemTag = 0
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Texture = ExtResource("1_q42cv")
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