Add some on-screen FX for some items
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@@ -538,6 +538,7 @@ public partial class Game : Node3D, IGame
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case UsableItemTag.TeleportAllEnemiesToRoom:
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_effectService.TeleportEnemiesToCurrentRoom();
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GameRepo.CloseInventory();
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_player.PlaySpellFX(SpellFXEnum.DivinityRecall);
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SfxDatabase.Instance.Play(SoundEffect.RecallEnemies);
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break;
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case UsableItemTag.KillHalfEnemiesInRoom:
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@@ -585,6 +586,7 @@ public partial class Game : Node3D, IGame
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case UsableItemTag.DoubleExp:
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_effectService.DoubleExp();
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GameRepo.CloseInventory();
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_player.PlaySpellFX(SpellFXEnum.AnBradan);
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break;
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case UsableItemTag.TeleportToRandomLocation:
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_effectService.TeleportToRandomRoom(_player);
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