Stat bar and timer

This commit is contained in:
2024-09-04 01:58:06 -07:00
parent d7a49ba974
commit bd6f57e7df
5 changed files with 120 additions and 57 deletions

View File

@@ -5,9 +5,7 @@ using Chickensoft.GodotNodeInterfaces;
using Chickensoft.Introspection; using Chickensoft.Introspection;
using Godot; using Godot;
public interface IGame : IProvide<IGameRepo>, INode3D public interface IGame : IProvide<IGameRepo>, INode3D;
{
}
[Meta(typeof(IAutoNode))] [Meta(typeof(IAutoNode))]
public partial class Game : Node3D, IGame public partial class Game : Node3D, IGame
@@ -38,6 +36,7 @@ public partial class Game : Node3D, IGame
GameLogic.Set(AppRepo); GameLogic.Set(AppRepo);
} }
public void OnResolved() public void OnResolved()
{ {
GameBinding = GameLogic.Bind(); GameBinding = GameLogic.Bind();

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=14 format=3 uid="uid://33ek675mfb5n"] [gd_scene load_steps=13 format=3 uid="uid://33ek675mfb5n"]
[ext_resource type="Script" path="res://src/game/Game.cs" id="1_ytcii"] [ext_resource type="Script" path="res://src/game/Game.cs" id="1_ytcii"]
[ext_resource type="PackedScene" uid="uid://cfecvvav8kkp6" path="res://src/player/Player.tscn" id="3_kk6ly"] [ext_resource type="PackedScene" uid="uid://cfecvvav8kkp6" path="res://src/player/Player.tscn" id="3_kk6ly"]
@@ -8,7 +8,6 @@
[ext_resource type="PackedScene" uid="uid://bwbofurcvf3yh" path="res://src/minimap/Minimap.tscn" id="6_owlf4"] [ext_resource type="PackedScene" uid="uid://bwbofurcvf3yh" path="res://src/minimap/Minimap.tscn" id="6_owlf4"]
[ext_resource type="PackedScene" uid="uid://bn4gslp2gk8ds" path="res://src/map/dungeon/corridor/Corridor.tscn" id="6_swtay"] [ext_resource type="PackedScene" uid="uid://bn4gslp2gk8ds" path="res://src/map/dungeon/corridor/Corridor.tscn" id="6_swtay"]
[ext_resource type="PackedScene" uid="uid://bbwgmqy3evhh2" path="res://src/map/dungeon/rooms/Room2.tscn" id="7_1ynbc"] [ext_resource type="PackedScene" uid="uid://bbwgmqy3evhh2" path="res://src/map/dungeon/rooms/Room2.tscn" id="7_1ynbc"]
[ext_resource type="Script" path="res://addons/SimpleDungeons/DungeonRoom3D.gd" id="9_p0lbc"]
[sub_resource type="Environment" id="Environment_fke5g"] [sub_resource type="Environment" id="Environment_fke5g"]
@@ -67,92 +66,68 @@ dungeon_size = Vector3i(10, 1, 10)
[node name="RoomsContainer" type="Node3D" parent="DungeonGenerator3D"] [node name="RoomsContainer" type="Node3D" parent="DungeonGenerator3D"]
[node name="DungeonRoom3D_0" type="Node3D" parent="DungeonGenerator3D/RoomsContainer" instance=ExtResource("7_1ynbc")] [node name="DungeonRoom3D_0" parent="DungeonGenerator3D/RoomsContainer" instance=ExtResource("7_1ynbc")]
transform = Transform3D(1.19249e-08, 0, -1, 0, 1, 0, 1, 0, 1.19249e-08, -15, 0, 15) transform = Transform3D(1.19249e-08, 0, -1, 0, 1, 0, 1, 0, 1.19249e-08, -15, 0, 15)
script = ExtResource("9_p0lbc")
size_in_voxels = Vector3i(5, 1, 1)
[node name="DungeonRoom3D_1" type="Node3D" parent="DungeonGenerator3D/RoomsContainer" instance=ExtResource("6_04w8n")] [node name="DungeonRoom3D_1" parent="DungeonGenerator3D/RoomsContainer" instance=ExtResource("6_04w8n")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -15, 0, -35) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -15, 0, -35)
script = ExtResource("9_p0lbc")
[node name="DungeonRoom3D_2" type="Node3D" parent="DungeonGenerator3D/RoomsContainer" instance=ExtResource("6_04w8n")] [node name="DungeonRoom3D_2" parent="DungeonGenerator3D/RoomsContainer" instance=ExtResource("6_04w8n")]
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 25, 0, -45) transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 25, 0, -45)
script = ExtResource("9_p0lbc")
[node name="DungeonRoom3D_3" type="Node3D" parent="DungeonGenerator3D/RoomsContainer" instance=ExtResource("7_1ynbc")] [node name="DungeonRoom3D_3" parent="DungeonGenerator3D/RoomsContainer" instance=ExtResource("7_1ynbc")]
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 15, 0, -25) transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 15, 0, -25)
script = ExtResource("9_p0lbc")
size_in_voxels = Vector3i(5, 1, 1)
[node name="Corridor_4" type="Node3D" parent="DungeonGenerator3D/RoomsContainer" instance=ExtResource("6_swtay")] [node name="Corridor_4" parent="DungeonGenerator3D/RoomsContainer" instance=ExtResource("6_swtay")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -15, 0, -15) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -15, 0, -15)
script = ExtResource("9_p0lbc")
[node name="Corridor_5" type="Node3D" parent="DungeonGenerator3D/RoomsContainer" instance=ExtResource("6_swtay")] [node name="Corridor_5" parent="DungeonGenerator3D/RoomsContainer" instance=ExtResource("6_swtay")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -15, 0, -25) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -15, 0, -25)
script = ExtResource("9_p0lbc")
[node name="Corridor_6" type="Node3D" parent="DungeonGenerator3D/RoomsContainer" instance=ExtResource("6_swtay")] [node name="Corridor_6" parent="DungeonGenerator3D/RoomsContainer" instance=ExtResource("6_swtay")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -15, 0, -45) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -15, 0, -45)
script = ExtResource("9_p0lbc")
[node name="Corridor_7" type="Node3D" parent="DungeonGenerator3D/RoomsContainer" instance=ExtResource("6_swtay")] [node name="Corridor_7" parent="DungeonGenerator3D/RoomsContainer" instance=ExtResource("6_swtay")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5, 0, -45) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5, 0, -45)
script = ExtResource("9_p0lbc")
[node name="Corridor_8" type="Node3D" parent="DungeonGenerator3D/RoomsContainer" instance=ExtResource("6_swtay")] [node name="Corridor_8" parent="DungeonGenerator3D/RoomsContainer" instance=ExtResource("6_swtay")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 5, 0, -45) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 5, 0, -45)
script = ExtResource("9_p0lbc")
[node name="Corridor_9" type="Node3D" parent="DungeonGenerator3D/RoomsContainer" instance=ExtResource("6_swtay")] [node name="Corridor_9" parent="DungeonGenerator3D/RoomsContainer" instance=ExtResource("6_swtay")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 15, 0, -45) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 15, 0, -45)
script = ExtResource("9_p0lbc")
[node name="Corridor_10" type="Node3D" parent="DungeonGenerator3D/RoomsContainer" instance=ExtResource("6_swtay")] [node name="Corridor_10" parent="DungeonGenerator3D/RoomsContainer" instance=ExtResource("6_swtay")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -15, 0, 45) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -15, 0, 45)
script = ExtResource("9_p0lbc")
[node name="Corridor_11" type="Node3D" parent="DungeonGenerator3D/RoomsContainer" instance=ExtResource("6_swtay")] [node name="Corridor_11" parent="DungeonGenerator3D/RoomsContainer" instance=ExtResource("6_swtay")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -25, 0, 45) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -25, 0, 45)
script = ExtResource("9_p0lbc")
[node name="Corridor_12" type="Node3D" parent="DungeonGenerator3D/RoomsContainer" instance=ExtResource("6_swtay")] [node name="Corridor_12" parent="DungeonGenerator3D/RoomsContainer" instance=ExtResource("6_swtay")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -25, 0, 35) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -25, 0, 35)
script = ExtResource("9_p0lbc")
[node name="Corridor_13" type="Node3D" parent="DungeonGenerator3D/RoomsContainer" instance=ExtResource("6_swtay")] [node name="Corridor_13" parent="DungeonGenerator3D/RoomsContainer" instance=ExtResource("6_swtay")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -25, 0, 25) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -25, 0, 25)
script = ExtResource("9_p0lbc")
[node name="Corridor_14" type="Node3D" parent="DungeonGenerator3D/RoomsContainer" instance=ExtResource("6_swtay")] [node name="Corridor_14" parent="DungeonGenerator3D/RoomsContainer" instance=ExtResource("6_swtay")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -25, 0, 15) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -25, 0, 15)
script = ExtResource("9_p0lbc")
[node name="Corridor_15" type="Node3D" parent="DungeonGenerator3D/RoomsContainer" instance=ExtResource("6_swtay")] [node name="Corridor_15" parent="DungeonGenerator3D/RoomsContainer" instance=ExtResource("6_swtay")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -25, 0, 5) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -25, 0, 5)
script = ExtResource("9_p0lbc")
[node name="Corridor_16" type="Node3D" parent="DungeonGenerator3D/RoomsContainer" instance=ExtResource("6_swtay")] [node name="Corridor_16" parent="DungeonGenerator3D/RoomsContainer" instance=ExtResource("6_swtay")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -25, 0, -5) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -25, 0, -5)
script = ExtResource("9_p0lbc")
[node name="Corridor_17" type="Node3D" parent="DungeonGenerator3D/RoomsContainer" instance=ExtResource("6_swtay")] [node name="Corridor_17" parent="DungeonGenerator3D/RoomsContainer" instance=ExtResource("6_swtay")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -25, 0, -15) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -25, 0, -15)
script = ExtResource("9_p0lbc")
[node name="Corridor_18" type="Node3D" parent="DungeonGenerator3D/RoomsContainer" instance=ExtResource("6_swtay")] [node name="Corridor_18" parent="DungeonGenerator3D/RoomsContainer" instance=ExtResource("6_swtay")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 35, 0, -45) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 35, 0, -45)
script = ExtResource("9_p0lbc")
[node name="Corridor_19" type="Node3D" parent="DungeonGenerator3D/RoomsContainer" instance=ExtResource("6_swtay")] [node name="Corridor_19" parent="DungeonGenerator3D/RoomsContainer" instance=ExtResource("6_swtay")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 35, 0, -35) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 35, 0, -35)
script = ExtResource("9_p0lbc")
[node name="Corridor_20" type="Node3D" parent="DungeonGenerator3D/RoomsContainer" instance=ExtResource("6_swtay")] [node name="Corridor_20" parent="DungeonGenerator3D/RoomsContainer" instance=ExtResource("6_swtay")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 45, 0, -35) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 45, 0, -35)
script = ExtResource("9_p0lbc")
[node name="Corridor_21" type="Node3D" parent="DungeonGenerator3D/RoomsContainer" instance=ExtResource("6_swtay")] [node name="Corridor_21" parent="DungeonGenerator3D/RoomsContainer" instance=ExtResource("6_swtay")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 45, 0, -25) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 45, 0, -25)
script = ExtResource("9_p0lbc")

View File

@@ -24,6 +24,10 @@ public interface IGameRepo : IDisposable
void SetPlayerGlobalPosition(Vector3 playerGlobalPosition); void SetPlayerGlobalPosition(Vector3 playerGlobalPosition);
public Weapon EquippedWeapon { get; } public Weapon EquippedWeapon { get; }
public AutoProp<int> HPBarValue { get; }
public AutoProp<int> VTBarValue { get; }
} }
public class GameRepo : IGameRepo public class GameRepo : IGameRepo
@@ -46,6 +50,10 @@ public class GameRepo : IGameRepo
private Weapon _equippedWeapon; private Weapon _equippedWeapon;
public Weapon EquippedWeapon => _equippedWeapon; public Weapon EquippedWeapon => _equippedWeapon;
public AutoProp<int> HPBarValue { get; }
public AutoProp<int> VTBarValue { get; }
private bool _disposedValue; private bool _disposedValue;
public GameRepo() public GameRepo()
@@ -55,6 +63,8 @@ public class GameRepo : IGameRepo
_isPaused = new AutoProp<bool>(false); _isPaused = new AutoProp<bool>(false);
_playerGlobalPosition = new AutoProp<Vector3>(Vector3.Zero); _playerGlobalPosition = new AutoProp<Vector3>(Vector3.Zero);
_equippedWeapon = new Weapon(); _equippedWeapon = new Weapon();
HPBarValue = new AutoProp<int>(0);
VTBarValue = new AutoProp<int>(0);
} }
public void Pause() public void Pause()

View File

@@ -3,9 +3,7 @@ using Chickensoft.Collections;
using Chickensoft.GodotNodeInterfaces; using Chickensoft.GodotNodeInterfaces;
using Chickensoft.Introspection; using Chickensoft.Introspection;
using Chickensoft.SaveFileBuilder; using Chickensoft.SaveFileBuilder;
using GameJamDungeon;
using Godot; using Godot;
using System;
namespace GameJamDungeon namespace GameJamDungeon
{ {
@@ -65,11 +63,21 @@ namespace GameJamDungeon
[Node] public IHitbox Hitbox { get; set; } = default!; [Node] public IHitbox Hitbox { get; set; } = default!;
[Node] public Timer HealthTimer { get; set; } = default!;
[Node] public Label HPNumber { get; set; } = default!;
[Node] public Label VTNumber { get; set; } = default!;
[Node] public ProgressBar HPBar { get; set; } = default!;
[Node] public ProgressBar VTBar { get; set; } = default!;
private IAutoProp<WeaponInfo> EquippedWeapon { get; set; } = default!; private IAutoProp<WeaponInfo> EquippedWeapon { get; set; } = default!;
private AutoProp<double> _currentHP { get; set; } = default!; private AutoProp<double> _currentHP { get; set; } = default!;
private IAutoProp<int> _currentVT { get; set; } = default!; private AutoProp<int> _currentVT { get; set; } = default!;
public void Initialize() public void Initialize()
{ {
@@ -88,10 +96,22 @@ namespace GameJamDungeon
PlayerLogic.Set(PlayerData); PlayerLogic.Set(PlayerData);
GameRepo.SetPlayerGlobalPosition(GlobalPosition); GameRepo.SetPlayerGlobalPosition(GlobalPosition);
GameRepo.PlayerGlobalPosition.Sync += OnPlayerPositionUpdated;
EquippedWeapon = new AutoProp<WeaponInfo>(WeaponInfo.Default); EquippedWeapon = new AutoProp<WeaponInfo>(WeaponInfo.Default);
EquippedWeapon.Sync += OnEquippedWeaponChanged;
_currentHP = new AutoProp<double>(PlayerStatInfo.MaximumHP); _currentHP = new AutoProp<double>(PlayerStatInfo.MaximumHP);
_currentVT = new AutoProp<int>(PlayerStatInfo.MaximumVT); _currentVT = new AutoProp<int>(PlayerStatInfo.MaximumVT);
GameRepo.PlayerGlobalPosition.Sync += OnPlayerPositionUpdated; _currentHP.Sync += OnHPChanged;
_currentVT.Sync += OnVTChanged;
HPBar.MaxValue = PlayerStatInfo.MaximumHP;
HPBar.Value = _currentHP.Value;
VTBar.MaxValue = PlayerStatInfo.MaximumVT;
VTBar.Value = _currentVT.Value;
HealthTimer.Timeout += OnHealthTimerTimeout;
} }
public void OnResolved() public void OnResolved()
@@ -116,8 +136,6 @@ namespace GameJamDungeon
this.Provide(); this.Provide();
PlayerLogic.Start(); PlayerLogic.Start();
EquippedWeapon.Sync += OnEquippedWeaponChanged;
_currentHP.Sync += OnHPChanged;
SwordSlashAnimation.Position = GetViewport().GetVisibleRect().Size / 2; SwordSlashAnimation.Position = GetViewport().GetVisibleRect().Size / 2;
} }
@@ -178,10 +196,27 @@ namespace GameJamDungeon
private void OnHPChanged(double newHP) private void OnHPChanged(double newHP)
{ {
HPNumber.Text = Mathf.RoundToInt(newHP).ToString();
HPBar.Value = newHP;
if (newHP <= 0.0) if (newHP <= 0.0)
PlayerLogic.Input(new PlayerLogic.Input.Killed()); PlayerLogic.Input(new PlayerLogic.Input.Killed());
} }
private void OnVTChanged(int newVT)
{
VTNumber.Text = newVT.ToString();
VTBar.Value = newVT;
}
private void OnPlayerPositionUpdated(Vector3 globalPosition) => GlobalPosition = globalPosition; private void OnPlayerPositionUpdated(Vector3 globalPosition) => GlobalPosition = globalPosition;
private void OnHealthTimerTimeout()
{
if (_currentVT.Value > 0)
_currentVT.OnNext(_currentVT.Value - 1);
else
_currentHP.OnNext(_currentHP.Value - 1);
}
} }
} }

View File

@@ -156,3 +156,47 @@ unique_name_in_owner = true
scale = Vector2(9.03192, 6.39623) scale = Vector2(9.03192, 6.39623)
sprite_frames = SubResource("SpriteFrames_ywvvo") sprite_frames = SubResource("SpriteFrames_ywvvo")
animation = &"attack" animation = &"attack"
[node name="HealthTimer" type="Timer" parent="."]
unique_name_in_owner = true
wait_time = 3.0
autostart = true
[node name="MarginContainer" type="MarginContainer" parent="."]
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
theme_override_constants/margin_left = 20
theme_override_constants/margin_top = 20
theme_override_constants/margin_right = 20
theme_override_constants/margin_bottom = 20
[node name="VBoxContainer" type="VBoxContainer" parent="MarginContainer"]
custom_minimum_size = Vector2(400, 0)
layout_mode = 2
size_flags_horizontal = 0
size_flags_vertical = 0
[node name="HPNumber" type="Label" parent="MarginContainer/VBoxContainer"]
unique_name_in_owner = true
layout_mode = 2
text = "HP: inf/inf"
[node name="HPBar" type="ProgressBar" parent="MarginContainer/VBoxContainer"]
unique_name_in_owner = true
custom_minimum_size = Vector2(0, 25)
layout_mode = 2
show_percentage = false
[node name="VTNumber" type="Label" parent="MarginContainer/VBoxContainer"]
unique_name_in_owner = true
layout_mode = 2
text = "VT: inf/inf"
[node name="VTBar" type="ProgressBar" parent="MarginContainer/VBoxContainer"]
unique_name_in_owner = true
custom_minimum_size = Vector2(0, 25)
layout_mode = 2
show_percentage = false