Add basic item spawns to altar
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@@ -162,6 +162,24 @@ transform = Transform3D(1.4, 0, 0, 0, 1.4, 0, 0, 0, 1.4, 0, 3.70806, 0)
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unique_name_in_owner = true
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transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 39.3951, -2.89376, -1.035)
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[node name="ItemSpawnPoints" type="Node3D" parent="Spawn Points"]
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unique_name_in_owner = true
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[node name="Marker3D" type="Marker3D" parent="Spawn Points/ItemSpawnPoints"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.5546, -2.4089, -2.33621)
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[node name="Marker3D2" type="Marker3D" parent="Spawn Points/ItemSpawnPoints"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.30073, -2.4089, -7.21384)
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[node name="Marker3D3" type="Marker3D" parent="Spawn Points/ItemSpawnPoints"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.23559, -2.4089, 3.53153)
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[node name="Marker3D4" type="Marker3D" parent="Spawn Points/ItemSpawnPoints"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.62001, -2.4089, 3.3162)
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[node name="Marker3D5" type="Marker3D" parent="Spawn Points/ItemSpawnPoints"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.67877, -2.4089, -5.30614)
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[node name="Room" type="Node3D" parent="."]
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transform = Transform3D(1.4, 0, 0, 0, 1.4, 0, 0, 0, 1.4, 0, 4.31338, 0)
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