Add NPCs
This commit is contained in:
53
src/npc/Proscenium/Proscenium.tscn
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53
src/npc/Proscenium/Proscenium.tscn
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[gd_scene load_steps=6 format=3 uid="uid://bhsoehmr37aws"]
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[ext_resource type="Script" uid="uid://dcqssoikr3pl7" path="res://src/npc/Npc.cs" id="1_knba1"]
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[ext_resource type="Texture2D" uid="uid://dgkocrg0wmcii" path="res://src/npc/Proscenium/proscenium_normal.png" id="2_rqskb"]
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[sub_resource type="CylinderShape3D" id="CylinderShape3D_wfhgc"]
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radius = 3.0
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_kg3qv"]
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radius = 0.837722
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height = 2.8375
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[sub_resource type="CylinderShape3D" id="CylinderShape3D_nwuwj"]
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height = 2.24425
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radius = 1.941
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[node name="Proscenium" type="Node3D"]
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script = ExtResource("1_knba1")
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[node name="Sprite" type="Sprite3D" parent="."]
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unique_name_in_owner = true
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.1, 0)
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gi_mode = 0
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billboard = 2
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alpha_cut = 2
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texture_filter = 0
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texture = ExtResource("2_rqskb")
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[node name="DialogueZone" type="Area3D" parent="."]
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unique_name_in_owner = true
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collision_layer = 2
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collision_mask = 2
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[node name="CollisionShape3D" type="CollisionShape3D" parent="DialogueZone"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.00131226, 0, -0.00723076)
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shape = SubResource("CylinderShape3D_wfhgc")
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[node name="Collision" type="RigidBody3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.105047, -0.0490516, 0)
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collision_mask = 0
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gravity_scale = 0.0
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Collision"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.169075, 0, 0)
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shape = SubResource("CapsuleShape3D_kg3qv")
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[node name="Hitbox" type="Area3D" parent="."]
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unique_name_in_owner = true
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collision_layer = 16
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collision_mask = 16
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Hitbox"]
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shape = SubResource("CylinderShape3D_nwuwj")
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BIN
src/npc/Proscenium/proscenium_normal.png
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BIN
src/npc/Proscenium/proscenium_normal.png
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Binary file not shown.
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After Width: | Height: | Size: 20 KiB |
34
src/npc/Proscenium/proscenium_normal.png.import
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34
src/npc/Proscenium/proscenium_normal.png.import
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://dgkocrg0wmcii"
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path="res://.godot/imported/proscenium_normal.png-9add64ac1a705f7ed14af24511eebb50.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://src/npc/Proscenium/proscenium_normal.png"
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dest_files=["res://.godot/imported/proscenium_normal.png-9add64ac1a705f7ed14af24511eebb50.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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BIN
src/npc/Proscenium/proscenium_watchful.png
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BIN
src/npc/Proscenium/proscenium_watchful.png
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After Width: | Height: | Size: 6.8 KiB |
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src/npc/Proscenium/proscenium_watchful.png.import
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src/npc/Proscenium/proscenium_watchful.png.import
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://csqca2ruc50yy"
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path="res://.godot/imported/proscenium_watchful.png-9eb3f321a9643842d3d89f5f01dadaa0.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://src/npc/Proscenium/proscenium_watchful.png"
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dest_files=["res://.godot/imported/proscenium_watchful.png-9eb3f321a9643842d3d89f5f01dadaa0.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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