Additional refactoring and fixing of equipment data

Add attack data to enemy attacks (might need to rework a little bit for primary/secondary attacks)
This commit is contained in:
2025-10-23 00:05:44 -07:00
parent f0c4e65783
commit bc161a58b3
73 changed files with 641 additions and 641 deletions

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using Godot;
using Zennysoft.Ma.Adapter;
namespace Zennysoft.Game.Ma;
[GlobalClass]
public partial class AttackDataResource : Resource
{
[Export]
public int Damage { get; set; } = 10;
[Export]
public ElementType ElementType { get; set; } = ElementType.None;
}

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uid://ctshiyffvt4y5