Additional refactoring and fixing of equipment data
Add attack data to enemy attacks (might need to rework a little bit for primary/secondary attacks)
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@@ -3,7 +3,6 @@ using Chickensoft.Introspection;
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using Chickensoft.Serialization;
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using Godot;
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using Zennysoft.Game.Abstractions;
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using Zennysoft.Game.Implementation;
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using Zennysoft.Ma.Adapter;
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namespace Zennysoft.Game.Ma;
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