Additional refactoring and fixing of equipment data

Add attack data to enemy attacks (might need to rework a little bit for primary/secondary attacks)
This commit is contained in:
2025-10-23 00:05:44 -07:00
parent f0c4e65783
commit bc161a58b3
73 changed files with 641 additions and 641 deletions

View File

@@ -32,9 +32,9 @@ public partial class ConsumableItem : InventoryItem
public int HealVTAmount => Stats.HealVTAmount;
public int RaiseHPAmount => Stats.RaiseHPAmount;
public int RaiseHPAmount => Stats.PermanentRaiseHPAmount;
public int RaiseVTAmount => Stats.RaiseVTAmount;
public int RaiseVTAmount => Stats.PermanentRaiseVTAmount;
public override ItemTag ItemTag => Stats.ItemTag;