Additional refactoring and fixing of equipment data

Add attack data to enemy attacks (might need to rework a little bit for primary/secondary attacks)
This commit is contained in:
2025-10-23 00:05:44 -07:00
parent f0c4e65783
commit bc161a58b3
73 changed files with 641 additions and 641 deletions

View File

@@ -14,5 +14,5 @@ public class LuckComponent : ILuckComponent
_luck = new AutoProp<int>(initialLuck);
}
public void SetLuck(int value) => _luck.OnNext(value);
public void IncreaseLuck(int value) => _luck.OnNext(_luck.Value + value);
}