Started implementation of information about item used screen
This commit is contained in:
@@ -29,7 +29,6 @@ public partial class DummyPlayer : CharacterBody3D, IPlayer
|
||||
public void Deactivate() => throw new NotImplementedException();
|
||||
public void Die() => throw new NotImplementedException();
|
||||
public void Equip(IEquipableItem equipable) => throw new NotImplementedException();
|
||||
public void IdentifyItem(IBaseInventoryItem unidentifiedItem) => throw new NotImplementedException();
|
||||
public void Knockback(float impulse) => throw new NotImplementedException();
|
||||
public void LevelUp() => throw new NotImplementedException();
|
||||
public void ModifyHealthTimerSpeed(float newModifier) => throw new NotImplementedException();
|
||||
@@ -40,4 +39,5 @@ public partial class DummyPlayer : CharacterBody3D, IPlayer
|
||||
public void TakeDamage(AttackData damage) => throw new NotImplementedException();
|
||||
public void TeleportPlayer((Vector3 Rotation, Vector3 Position) newTransform) => throw new NotImplementedException();
|
||||
public void Unequip(IEquipableItem equipable) => throw new NotImplementedException();
|
||||
public IBaseInventoryItem IdentifyItem(IBaseInventoryItem unidentifiedItem) => throw new NotImplementedException();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user