Started implementation of information about item used screen
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@@ -2,6 +2,7 @@
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namespace Zennysoft.Game.Ma;
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using Chickensoft.AutoInject;
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using Chickensoft.Collections;
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using Chickensoft.GodotNodeInterfaces;
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using Chickensoft.SaveFileBuilder;
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using System;
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@@ -43,4 +44,6 @@ public interface IGame : IProvide<IGame>, IProvide<IGameRepo>, IProvide<IPlayer>
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public event Action GameExitRequested;
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public event Action GameLoaded;
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public event Action<string> InventoryEventNotification;
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}
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