Mess with enemy lighting, time bad end better
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@@ -721,4 +721,4 @@ shape = SubResource("SphereShape3D_bp1ct")
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unique_name_in_owner = true
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sprite_frames = SubResource("SpriteFrames_bp1ct")
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autoplay = "default"
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frame_progress = 0.701144
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frame_progress = 0.194951
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