Minimap Reveal system tscns added, floor adjustments, collisions added for mazefloor
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23
Zennysoft.Game.Ma/src/minimap/Map Revealer Cube.tscn
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23
Zennysoft.Game.Ma/src/minimap/Map Revealer Cube.tscn
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[gd_scene load_steps=4 format=3 uid="uid://jx4x2weyky45"]
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[sub_resource type="PlaneMesh" id="PlaneMesh_i1kg7"]
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size = Vector2(4, 4)
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_jqd72"]
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shading_mode = 0
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albedo_color = Color(0, 0, 0, 1)
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[sub_resource type="BoxShape3D" id="BoxShape3D_wug60"]
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size = Vector3(4, 4, 4)
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[node name="Node3D" type="Node3D"]
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[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
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mesh = SubResource("PlaneMesh_i1kg7")
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skeleton = NodePath("Area3D")
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surface_material_override/0 = SubResource("StandardMaterial3D_jqd72")
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[node name="Area3D" type="Area3D" parent="MeshInstance3D"]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="MeshInstance3D/Area3D"]
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shape = SubResource("BoxShape3D_wug60")
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9107
Zennysoft.Game.Ma/src/minimap/Reveal Map.tscn
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9107
Zennysoft.Game.Ma/src/minimap/Reveal Map.tscn
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