Preserve current state before big refactor

This commit is contained in:
2025-02-05 20:45:49 -08:00
parent 4910ff7770
commit badc6d2375
65 changed files with 2356 additions and 113 deletions

View File

@@ -1,7 +1,7 @@
[gd_scene load_steps=4 format=3 uid="uid://dofju2wfj12y4"]
[ext_resource type="Texture2D" uid="uid://dy6iul5xgcj47" path="res://src/items/restorative/textures/divinity recall 2.PNG" id="1_1rwq6"]
[ext_resource type="Script" path="res://src/items/restorative/Restorative.cs" id="1_3beyl"]
[ext_resource type="Script" uid="uid://qjvotbwutcb5" path="res://src/items/restorative/Restorative.cs" id="1_3beyl"]
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_o8f22"]
radius = 0.13613