Preserve current state before big refactor
This commit is contained in:
@@ -1,9 +1,9 @@
|
||||
@startuml AppLogic
|
||||
state "AppLogic State" as GameJamDungeon_AppLogic_State {
|
||||
state "SetupGameScene" as GameJamDungeon_AppLogic_State_SetupGameScene
|
||||
state "InGame" as GameJamDungeon_AppLogic_State_InGame
|
||||
state "LoadingScreen" as GameJamDungeon_AppLogic_State_LoadingScreen
|
||||
state "MainMenu" as GameJamDungeon_AppLogic_State_MainMenu
|
||||
state "LoadingScreen" as GameJamDungeon_AppLogic_State_LoadingScreen
|
||||
state "InGame" as GameJamDungeon_AppLogic_State_InGame
|
||||
}
|
||||
|
||||
GameJamDungeon_AppLogic_State_InGame --> GameJamDungeon_AppLogic_State_MainMenu : GameOver
|
||||
|
||||
Reference in New Issue
Block a user