Miscellaneous fixes to floors (light adjustments, gap fixes, texture fixes)
This commit is contained in:
@@ -1,9 +1,8 @@
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[gd_scene load_steps=97 format=4 uid="uid://dfpyfpnya0f4u"]
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[gd_scene load_steps=98 format=4 uid="uid://dfpyfpnya0f4u"]
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[ext_resource type="Texture2D" uid="uid://b5eatyg2m2v3x" path="res://src/map/dungeon/models/Area 1/Water/WaterRoomFixs_SA115.png" id="2_cgkx3"]
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[ext_resource type="Script" uid="uid://dhollu4j3pynq" path="res://src/map/dungeon/code/MonsterRoom.cs" id="2_hbsbj"]
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[ext_resource type="Shader" uid="uid://blrcjqdo7emhs" path="res://src/map/overworld/Models/water.gdshader" id="3_amoqa"]
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[ext_resource type="Texture2D" uid="uid://c02ceppl0fds5" path="res://src/map/dungeon/models/Area 1/Water/WaterRoomFixs_CHAIN_TEX.png" id="3_t4uvx"]
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[ext_resource type="CompressedTexture2DArray" uid="uid://c0kjnbpgaa6bs" path="res://src/map/assets/caustics.png" id="4_drj03"]
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[ext_resource type="Texture2D" uid="uid://cypcxkryydddf" path="res://src/map/dungeon/models/Area 1/Water/WaterRoomFixs_SNEK TILE.png" id="4_rroba"]
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[ext_resource type="Texture2D" uid="uid://cnfr8khv7iqvo" path="res://src/map/dungeon/models/Area 1/Water/WaterRoomFixs_STONE_PANEL_1png.png" id="5_2nfuf"]
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@@ -24,6 +23,7 @@
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[ext_resource type="Texture2D" uid="uid://djls3pdsc0uhv" path="res://src/map/dungeon/models/Area 1/Water/WaterRoomFixs_Alt_Brick.png" id="18_hn0l6"]
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[ext_resource type="Texture2D" uid="uid://c6nvjsxvrixby" path="res://src/map/dungeon/models/Area 1/Water/WaterRoomFixs_tile3.png" id="19_a0d8w"]
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[ext_resource type="Texture2D" uid="uid://rgm2xidlu0s0" path="res://src/map/dungeon/models/Area 1/Water/WaterRoomFixs_Green mottled.png" id="20_1fe27"]
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[ext_resource type="PackedScene" uid="uid://d4hoflik3yvyx" path="res://src/map/dungeon/models/Area 1/Water/Water Room CHain Fixes.glb" id="24_edwv6"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_d6jel"]
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resource_name = "SA115"
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@@ -64,13 +64,16 @@ _surfaces = [{
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blend_shape_mode = 0
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shadow_mesh = SubResource("ArrayMesh_qmkvu")
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[sub_resource type="CompressedTexture2D" id="CompressedTexture2D_cgkx3"]
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load_path = "res://.godot/imported/WaterRoomFixs_CHAIN_TEX.png-9b093ac843ad97c4178f604776041136.ctex"
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_fo3sh"]
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resource_name = "CHAINTEX"
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transparency = 2
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alpha_scissor_threshold = 0.5
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alpha_antialiasing_mode = 0
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cull_mode = 2
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albedo_texture = ExtResource("3_t4uvx")
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albedo_texture = SubResource("CompressedTexture2D_cgkx3")
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metallic_specular = 0.0
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[sub_resource type="ArrayMesh" id="ArrayMesh_lm60c"]
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@@ -1715,6 +1718,7 @@ mesh = SubResource("ArrayMesh_wflv8")
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skeleton = NodePath("")
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[node name="CHAIN_004" type="MeshInstance3D" parent="Model/WaterRoomFixs"]
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visible = false
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mesh = SubResource("ArrayMesh_4t1lh")
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skeleton = NodePath("")
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@@ -1766,6 +1770,7 @@ skeleton = NodePath("")
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[node name="Collision" type="Node3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.09202, 0)
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visible = false
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[node name="StaticBody3D" type="StaticBody3D" parent="Collision"]
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@@ -1936,7 +1941,7 @@ mesh = SubResource("PlaneMesh_edwv6")
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[node name="Lights" type="Node3D" parent="."]
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[node name="OmniLight3D" type="OmniLight3D" parent="Lights"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -15.4526, 4.83975, 26.2586)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -16.2235, 3.3009, 26.1932)
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light_color = Color(0.939964, 0.858607, 0.64025, 1)
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light_energy = 4.956
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light_specular = 0.0
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@@ -1945,7 +1950,7 @@ omni_range = 20.0
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omni_attenuation = 1.231
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[node name="OmniLight3D2" type="OmniLight3D" parent="Lights"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 15.0944, 4.97055, 26.2237)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 16.2331, 3.36442, 26.213)
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light_color = Color(0.939964, 0.858607, 0.64025, 1)
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light_energy = 4.956
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light_specular = 0.0
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@@ -1956,23 +1961,19 @@ omni_attenuation = 1.231
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[node name="OmniLight3D5" type="OmniLight3D" parent="Lights"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6.45265, 2.48991, 1.25865)
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light_color = Color(0.939964, 0.858607, 0.64025, 1)
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light_energy = 2.387
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light_specular = 0.0
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shadow_enabled = true
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omni_range = 20.0
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omni_attenuation = 1.231
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omni_range = 15.056
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omni_attenuation = 0.759
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[node name="OmniLight3D6" type="OmniLight3D" parent="Lights"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 7.09441, 2.48784, 1.22373)
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light_color = Color(0.939964, 0.858607, 0.64025, 1)
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light_energy = 2.387
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light_specular = 0.0
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shadow_enabled = true
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omni_range = 20.0
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omni_attenuation = 1.231
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omni_range = 15.056
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omni_attenuation = 0.759
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[node name="OmniLight3D3" type="OmniLight3D" parent="Lights"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -15.4526, 3.48991, -24.3261)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -16.1645, 3.58887, -26.2324)
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light_color = Color(0.939964, 0.858607, 0.64025, 1)
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light_energy = 4.956
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light_specular = 0.0
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@@ -1981,7 +1982,7 @@ omni_range = 20.0
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omni_attenuation = 1.231
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[node name="OmniLight3D4" type="OmniLight3D" parent="Lights"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 15.0944, 5.00923, -24.361)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 16.1882, 3.40151, -26.274)
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light_color = Color(0.939964, 0.858607, 0.64025, 1)
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light_energy = 4.956
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light_specular = 0.0
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@@ -2049,3 +2050,6 @@ mesh = SubResource("PlaneMesh_cgkx3")
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[node name="MeshInstance3D2" type="MeshInstance3D" parent="."]
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transform = Transform3D(1.23, 0, 0, 0, 1, 0, 0, 0, 1.3, 0, -1.536, 10.745)
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mesh = SubResource("PlaneMesh_cgkx3")
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[node name="Water Room CHain Fixes" parent="." instance=ExtResource("24_edwv6")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.284123, 2.11906, -0.0542002)
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