Add implementation for box item
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@@ -0,0 +1,37 @@
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using Chickensoft.AutoInject;
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using Chickensoft.Introspection;
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using Chickensoft.Serialization;
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using Godot;
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using Zennysoft.Game.Ma;
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using Zennysoft.Ma.Adapter;
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[Meta(typeof(IAutoNode)), Id("box_item")]
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public partial class BoxItem : InventoryItem
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{
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public override void _Notification(int what) => this.Notify(what);
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[Node] private Sprite3D _sprite { get; set; }
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[Export]
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[Save("box_stats")]
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public BoxItemStats Stats { get; set; } = new BoxItemStats();
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public override string ItemName => Stats.Name;
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public override string Description => Stats.Description;
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public override float SpawnRate => Stats.SpawnRate;
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public override int ThrowDamage => Stats.ThrowDamage;
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public override float ThrowSpeed => Stats.ThrowSpeed;
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public override ItemTag ItemTag => Stats.ItemTag;
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public override Texture2D GetTexture() => Stats.Texture;
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public void OnReady()
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{
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_sprite.Texture = Stats.Texture;
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}
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}
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@@ -0,0 +1 @@
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uid://cqqqj4hgywst4
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@@ -1,6 +1,6 @@
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[gd_scene load_steps=5 format=3 uid="uid://bguomljidwgto"]
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[ext_resource type="Script" path="res://src/items/box/BoxItem.cs" id="1_holk0"]
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[ext_resource type="Script" uid="uid://cqqqj4hgywst4" path="res://src/items/box/BoxItem.cs" id="1_holk0"]
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[ext_resource type="Texture2D" uid="uid://bg47n2tmintm0" path="res://src/items/consumable/textures/past self remnant.PNG" id="2_holk0"]
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[sub_resource type="CylinderShape3D" id="CylinderShape3D_x6u08"]
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@@ -17,7 +17,6 @@ axis_lock_angular_x = true
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axis_lock_angular_y = true
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axis_lock_angular_z = true
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script = ExtResource("1_holk0")
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Stats = null
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.00908482, 0)
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@@ -0,0 +1,25 @@
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[gd_resource type="Resource" script_class="BoxItemStats" load_steps=3 format=3 uid="uid://cgkorwblwr12t"]
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[ext_resource type="Texture2D" uid="uid://bg47n2tmintm0" path="res://src/items/consumable/textures/past self remnant.PNG" id="1_650jj"]
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[ext_resource type="Script" uid="uid://vuavr681au06" path="res://src/items/accessory/BoxItemStats.cs" id="1_i336w"]
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[resource]
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script = ExtResource("1_i336w")
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Name = "Empty Promise"
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Description = "An empty box."
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SpawnRate = 0.5
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BonusAttack = 0
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BonusDefense = 0
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BonusLuck = 0.05
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BonusHP = 0
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BonusVT = 0
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AeolicResistance = 0
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TelluricResistance = 0
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HydricResistance = 0
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IgneousResistance = 0
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FerrumResistance = 0
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ThrowSpeed = 12.0
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ThrowDamage = 5
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ItemTag = 0
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Texture = ExtResource("1_650jj")
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metadata/_custom_type_script = "uid://vuavr681au06"
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