Minor fix

This commit is contained in:
2025-03-31 20:07:18 -07:00
parent 20dad3069a
commit b8e23ac9c4
4 changed files with 8 additions and 8 deletions

View File

@@ -1,6 +1,6 @@
[gd_scene load_steps=9 format=3 uid="uid://73jm5qjy52vq"]
[ext_resource type="Script" uid="uid://d1wt4ma6055l8" path="res://addons/dialogue_manager/example_balloon/example_balloon.gd" id="1_36de5"]
[ext_resource type="Script" uid="uid://5b3w40kwakl3" path="res://addons/dialogue_manager/example_balloon/ExampleBalloon.cs" id="1_36de5"]
[ext_resource type="PackedScene" uid="uid://ckvgyvclnwggo" path="res://addons/dialogue_manager/dialogue_label.tscn" id="2_a8ve6"]
[ext_resource type="Script" uid="uid://bb52rsfwhkxbn" path="res://addons/dialogue_manager/dialogue_responses_menu.gd" id="3_72ixx"]

View File

@@ -1,6 +1,6 @@
[gd_scene load_steps=10 format=3 uid="uid://13s5spsk34qu"]
[ext_resource type="Script" uid="uid://d1wt4ma6055l8" path="res://addons/dialogue_manager/example_balloon/example_balloon.gd" id="1_s2gbs"]
[ext_resource type="Script" uid="uid://5b3w40kwakl3" path="res://addons/dialogue_manager/example_balloon/ExampleBalloon.cs" id="1_s2gbs"]
[ext_resource type="PackedScene" uid="uid://ckvgyvclnwggo" path="res://addons/dialogue_manager/dialogue_label.tscn" id="2_hfvdi"]
[ext_resource type="Script" uid="uid://bb52rsfwhkxbn" path="res://addons/dialogue_manager/dialogue_responses_menu.gd" id="3_1j1j0"]

View File

@@ -1,14 +1,14 @@
@startuml EnemyLogic
state "EnemyLogic State" as Zennysoft_Game_Ma_EnemyLogic_State {
state "Defeated" as Zennysoft_Game_Ma_EnemyLogic_State_Defeated
state "Alive" as Zennysoft_Game_Ma_EnemyLogic_State_Alive {
state "Activated" as Zennysoft_Game_Ma_EnemyLogic_State_Activated {
state "Attacking" as Zennysoft_Game_Ma_EnemyLogic_State_Attacking
state "FollowPlayer" as Zennysoft_Game_Ma_EnemyLogic_State_FollowPlayer
state "Attacking" as Zennysoft_Game_Ma_EnemyLogic_State_Attacking
state "Patrolling" as Zennysoft_Game_Ma_EnemyLogic_State_Patrolling
}
state "Idle" as Zennysoft_Game_Ma_EnemyLogic_State_Idle
}
state "Defeated" as Zennysoft_Game_Ma_EnemyLogic_State_Defeated
}
Zennysoft_Game_Ma_EnemyLogic_State_Alive --> Zennysoft_Game_Ma_EnemyLogic_State_Attacking : AttackTimer

View File

@@ -63,6 +63,10 @@ tracks/1/keys = {
"values": [0]
}
[sub_resource type="Animation" id="Animation_g183x"]
resource_name = "atonement_attack"
step = 0.0833333
[sub_resource type="Animation" id="Animation_0jjwv"]
resource_name = "attack"
length = 0.916675
@@ -109,10 +113,6 @@ tracks/0/keys = {
"values": [10, 1, 11]
}
[sub_resource type="Animation" id="Animation_g183x"]
resource_name = "atonement_attack"
step = 0.0833333
[sub_resource type="AnimationLibrary" id="AnimationLibrary_w8l8m"]
_data = {
&"RESET": SubResource("Animation_hcjph"),