Demo reel build
This commit is contained in:
@@ -9,9 +9,9 @@ uniform vec4 vignette_color: source_color;
|
||||
|
||||
void fragment() {
|
||||
float dist = distance(UV, vec2(0.5));
|
||||
|
||||
|
||||
float vignette = smoothstep(inner_radius, outer_radius, dist) * vignette_strength;
|
||||
float dither = fract(sin(dot(UV, vec2(12.9898, 78.233))) * 43758.5453123) * dither_strength;
|
||||
|
||||
|
||||
COLOR = vec4(vignette_color.rgb, vignette + dither);
|
||||
}
|
||||
@@ -1,15 +1,16 @@
|
||||
[gd_scene load_steps=46 format=3 uid="uid://cfecvvav8kkp6"]
|
||||
[gd_scene load_steps=47 format=3 uid="uid://cfecvvav8kkp6"]
|
||||
|
||||
[ext_resource type="Script" path="res://src/player/Player.cs" id="1_xcol5"]
|
||||
[ext_resource type="Script" path="res://src/hitbox/Hitbox.cs" id="2_lb3qc"]
|
||||
[ext_resource type="Script" path="res://src/player/PlayerStatResource.cs" id="2_xq68d"]
|
||||
[ext_resource type="Texture2D" uid="uid://c6r3dhnkuw22w" path="res://src/vfx/hit_effects/FIRE_STRIKE_1.0.png" id="5_wr6lo"]
|
||||
[ext_resource type="Texture2D" uid="uid://b5qjlbcesth53" path="res://src/vfx/Weapon Strikes/NON ELEMENTAL SLASH.png" id="6_p34sl"]
|
||||
[ext_resource type="Texture2D" uid="uid://mjobx7ph7hf1" path="res://src/vfx/playerdot.png" id="7_8hi2n"]
|
||||
[ext_resource type="PackedScene" uid="uid://ctwtksu2406c" path="res://src/player/dont_look_in_here/player_model.tscn" id="10_prmgx"]
|
||||
|
||||
[sub_resource type="Resource" id="Resource_btp2w"]
|
||||
script = ExtResource("2_xq68d")
|
||||
RotationSpeed = 1.8
|
||||
RotationSpeed = 1.5
|
||||
MoveSpeed = 3.0
|
||||
Acceleration = 1.0
|
||||
CurrentHP = 100
|
||||
@@ -342,8 +343,8 @@ animations = [{
|
||||
|
||||
[node name="Player" type="CharacterBody3D"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.172521, 0)
|
||||
collision_layer = 294
|
||||
collision_mask = 263
|
||||
collision_layer = 806
|
||||
collision_mask = 775
|
||||
script = ExtResource("1_xcol5")
|
||||
PlayerStatResource = SubResource("Resource_btp2w")
|
||||
|
||||
@@ -407,3 +408,9 @@ sprite_frames = SubResource("SpriteFrames_ywvvo")
|
||||
animation = &"attack"
|
||||
flip_h = true
|
||||
flip_v = true
|
||||
|
||||
[node name="Sprite3D" type="Sprite3D" parent="."]
|
||||
layers = 2
|
||||
pixel_size = 0.025
|
||||
billboard = 1
|
||||
texture = ExtResource("7_8hi2n")
|
||||
|
||||
Reference in New Issue
Block a user