Demo reel build

This commit is contained in:
2024-09-17 23:56:50 -07:00
parent 27fa657f92
commit b7a982d340
75 changed files with 4531 additions and 220 deletions

View File

@@ -1,7 +1,6 @@
[gd_scene load_steps=4 format=3 uid="uid://db206brufi83s"]
[gd_scene load_steps=3 format=3 uid="uid://db206brufi83s"]
[ext_resource type="Script" path="res://src/items/weapons/Weapon.cs" id="1_7pkyf"]
[ext_resource type="Texture2D" uid="uid://740syoj0w14p" path="res://src/items/weapons/textures/PALM OF HEAVEN.PNG" id="3_r8rh2"]
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_wll7p"]
radius = 0.470016
@@ -19,11 +18,11 @@ unique_name_in_owner = true
transform = Transform3D(0.0978955, 0, 0.995197, 0, 1, 0, -0.995197, 0, 0.0978955, 0, 0.271026, 0)
pixel_size = 0.0006
billboard = 2
shaded = true
double_sided = false
alpha_antialiasing_mode = 1
texture_filter = 0
render_priority = 100
texture = ExtResource("3_r8rh2")
[node name="CollisionShape3D" type="CollisionShape3D" parent="Pickup"]
shape = SubResource("CapsuleShape3D_wll7p")