Fix thrown item position

Start adding more floors
Testing Item Rescue
This commit is contained in:
2025-03-04 00:32:24 -08:00
parent 2da4b8958d
commit b733a30724
16 changed files with 1051 additions and 159 deletions

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=15 format=3 uid="uid://cikq7vuorlpbl"]
[gd_scene load_steps=16 format=3 uid="uid://cikq7vuorlpbl"]
[ext_resource type="Script" uid="uid://dwt6302nsf4vq" path="res://src/map/dungeon/code/DungeonFloor.cs" id="1_8amoj"]
[ext_resource type="Script" uid="uid://b1x125h0tya2w" path="res://addons/SimpleDungeons/DungeonGenerator3D.gd" id="2_p7nwd"]
@@ -9,29 +9,32 @@
[ext_resource type="PackedScene" uid="uid://dfpyfpnya0f4u" path="res://src/map/dungeon/rooms/Set A/13. Water Room.tscn" id="7_5wyu4"]
[ext_resource type="PackedScene" uid="uid://vdhl32je6hq2" path="res://src/map/dungeon/rooms/Set A/07. Statue Room.tscn" id="8_36gcj"]
[ext_resource type="PackedScene" uid="uid://cam640h4euewx" path="res://src/map/dungeon/rooms/Set A/05. Pit Room A.tscn" id="9_gn1yf"]
[ext_resource type="PackedScene" uid="uid://cihbmyo0ltq4m" path="res://src/map/dungeon/rooms/Set A/19. Floor Exit A.tscn" id="10_8amoj"]
[ext_resource type="PackedScene" uid="uid://bn4gslp2gk8ds" path="res://src/map/dungeon/rooms/Set A/18. Corridor A.tscn" id="10_he2ag"]
[ext_resource type="PackedScene" uid="uid://dbvr8ewajja6a" path="res://src/enemy/EnemyDatabase.tscn" id="11_f4225"]
[ext_resource type="PackedScene" uid="uid://b0gwivt7cw7nd" path="res://src/enemy/enemy_types/02. michael/Michael.tscn" id="13_5kttw"]
[ext_resource type="PackedScene" uid="uid://cvk007twac22c" path="res://src/enemy/enemy_types/03. filth_eater/FilthEater.tscn" id="14_h5hhw"]
[sub_resource type="NavigationMesh" id="NavigationMesh_gqi8w"]
border_size = 1.0
agent_height = 3.0
agent_radius = 0.1
[sub_resource type="NavigationMesh" id="NavigationMesh_p7nwd"]
sample_partition_type = 2
geometry_parsed_geometry_type = 1
geometry_collision_mask = 2147483648
agent_height = 2.0
region_min_size = 8.0
[node name="Floor04" type="Node3D"]
script = ExtResource("1_8amoj")
[node name="NavigationRegion3D" type="NavigationRegion3D" parent="."]
unique_name_in_owner = true
navigation_mesh = SubResource("NavigationMesh_gqi8w")
navigation_mesh = SubResource("NavigationMesh_p7nwd")
[node name="DungeonGenerator" type="Node3D" parent="NavigationRegion3D"]
unique_name_in_owner = true
script = ExtResource("2_p7nwd")
room_scenes = Array[PackedScene]([ExtResource("3_te0rp"), ExtResource("4_i5hjj"), ExtResource("5_katpr"), ExtResource("6_8pmtc"), ExtResource("7_5wyu4"), ExtResource("8_36gcj"), ExtResource("9_gn1yf")])
room_scenes = Array[PackedScene]([ExtResource("3_te0rp"), ExtResource("4_i5hjj"), ExtResource("5_katpr"), ExtResource("6_8pmtc"), ExtResource("7_5wyu4"), ExtResource("8_36gcj"), ExtResource("9_gn1yf"), ExtResource("10_8amoj")])
corridor_room_scene = ExtResource("10_he2ag")
dungeon_size = Vector3i(60, 1, 60)
dungeon_size = Vector3i(30, 1, 30)
voxel_scale = Vector3(4, 4, 4)
generate_on_ready = false