Positional audio fix and BossRoomA spawn fix
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@@ -8119,6 +8119,7 @@ root_node = NodePath("Overworld_CLOUD_RINGS_INNER")
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libraries = {
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&"": SubResource("AnimationLibrary_q2pi3")
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}
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autoplay = "Cloud Rotation 1"
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[node name="Overworld_CLOUD_RINGS_INNER" type="Node3D" parent="Model/AnimationPlayer"]
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transform = Transform3D(1.5, 0, 0, 0, 1.5, 0, 0, 0, 1.5, 0, 485.326, 0)
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@@ -8608,6 +8609,7 @@ volume_db = 5.275
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unit_size = 10.55
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max_db = -3.264
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autoplay = true
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stream_paused = true
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max_distance = 100.0
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bus = &"AMBIENT"
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