Fix inventory menu, add armor as equippable item

This commit is contained in:
2024-09-07 01:01:50 -07:00
parent dc035eb1fe
commit b478ad39fe
23 changed files with 305 additions and 84 deletions

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=17 format=3 uid="uid://dhpwwqow1ahrc"]
[gd_scene load_steps=18 format=3 uid="uid://dhpwwqow1ahrc"]
[ext_resource type="Script" path="res://addons/SimpleDungeons/DungeonRoom3D.gd" id="1_0tfda"]
[ext_resource type="Script" path="res://src/map/dungeon/rooms/DungeonRoom.cs" id="1_ti7ur"]
@@ -9,6 +9,7 @@
[ext_resource type="PackedScene" uid="uid://cbb1fxllrnlyr" path="res://src/items/weapons/models/UncommonSword.tscn" id="5_viqv4"]
[ext_resource type="PackedScene" uid="uid://c10nhqq8su6pp" path="res://src/items/weapons/models/RareSword.tscn" id="6_c8gn4"]
[ext_resource type="PackedScene" uid="uid://dorr7v1tkeiy0" path="res://src/items/armor/Armor.tscn" id="7_bm50w"]
[ext_resource type="PackedScene" uid="uid://d4l4qutp8x40c" path="res://src/npc/goddess/Goddess.tscn" id="10_82rsb"]
[sub_resource type="PlaneMesh" id="PlaneMesh_luhnj"]
size = Vector2(10, 10)
@@ -100,3 +101,6 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.655729, 0, 0)
[node name="CollisionShape3D" type="CollisionShape3D" parent="NavigationRegion3D/StaticBody3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.144196, -4.84337, -0.0752945)
shape = SubResource("BoxShape3D_4exnc")
[node name="Goddess" parent="." instance=ExtResource("10_82rsb")]
transform = Transform3D(1.4, 0, 0, 0, 1.4, 0, 0, 0, 1.4, -3.23054, -3.37962, 2.05892)