Fix inventory menu, add armor as equippable item

This commit is contained in:
2024-09-07 01:01:50 -07:00
parent dc035eb1fe
commit b478ad39fe
23 changed files with 305 additions and 84 deletions

View File

@@ -1,9 +1,9 @@
[gd_resource type="Resource" script_class="WeaponInfo" load_steps=2 format=3 uid="uid://dq8tdmjhrqsrh"]
[ext_resource type="Script" path="res://src/items/WeaponInfo.cs" id="1_wc11x"]
[ext_resource type="Script" path="res://src/items/weapons/WeaponInfo.cs" id="1_k7yyo"]
[resource]
script = ExtResource("1_wc11x")
Damage = 2
Name = "Common Sword"
Description = "This is just a regular sword."
script = ExtResource("1_k7yyo")
Damage = 3
Name = "Common sword"
Description = "Common"

View File

@@ -1,9 +1,9 @@
[gd_resource type="Resource" script_class="WeaponInfo" load_steps=2 format=3 uid="uid://b4oxsf4k3nr43"]
[ext_resource type="Script" path="res://src/items/WeaponInfo.cs" id="1_ybm7s"]
[ext_resource type="Script" path="res://src/items/weapons/WeaponInfo.cs" id="1_oqgv2"]
[resource]
script = ExtResource("1_ybm7s")
script = ExtResource("1_oqgv2")
Damage = 7
Name = "Rare Sword"
Description = "Wow. How did you get this one?"
Name = "Rare sword"
Description = "Rare"

View File

@@ -1,9 +1,9 @@
[gd_resource type="Resource" script_class="WeaponInfo" load_steps=2 format=3 uid="uid://e0t7swnl2sfd"]
[ext_resource type="Script" path="res://src/items/WeaponInfo.cs" id="1_0u4lk"]
[ext_resource type="Script" path="res://src/items/weapons/WeaponInfo.cs" id="1_8os8m"]
[resource]
script = ExtResource("1_0u4lk")
Damage = 4
Name = "Uncommon Sword."
Description = "This one is a little bit better."
script = ExtResource("1_8os8m")
Damage = 5
Name = "Uncommon sword"
Description = "Uncommon"