Implement most jewels
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@@ -87,4 +87,9 @@ public class EquipmentComponent : IEquipmentComponent
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}
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public void UpdateEquipment(EquipableItem equipable) => EquipmentChanged?.Invoke(equipable);
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public bool AugmentableEquipmentExists()
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{
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return (_equippedWeapon.Value.ItemName != null && _equippedWeapon.Value.Augment == null) || (_equippedArmor.Value.ItemName != null && _equippedArmor.Value.Augment == null) || (_equippedAccessory.Value.ItemName != null && _equippedAccessory.Value.Augment == null);
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}
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}
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