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37
demos/11. timed options/timed_options_dialogue.gd
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37
demos/11. timed options/timed_options_dialogue.gd
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extends DialogueEngine
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enum {
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DEFAULT_TOPIC = 0, # this is the branch used by default unless set_branch_id() is used
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WATCH_THE_STORM,
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GO_BACK_TO_SLEEP,
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KEEP_WORKING,
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}
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func _setup() -> void:
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var entry : DialogueEntry = add_text_entry("The storm rages right outside the window. I should...")
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var option_id_1 : int = entry.add_option("Wait for storm to finish.")
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var option_id_2 : int = entry.add_option("Go back to sleep.")
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var option_id_3 : int = entry.add_option("Get back to work.")
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var option_id_4 : int = entry.add_option("Hidden option -- this should not be shown on the UI")
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entry.set_metadata("dont_show_options", [option_id_4])
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entry.set_metadata("auto_choose", option_id_4)
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var option_id_2_entry : DialogueEntry = add_text_entry("That's right, sleep is for the strong 💪.", GO_BACK_TO_SLEEP)
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entry.set_option_goto_id(option_id_2, option_id_2_entry.get_id())
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var option_id_3_entry : DialogueEntry = add_text_entry("That's right, let's get back to work 🫡", KEEP_WORKING)
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entry.set_option_goto_id(option_id_3, option_id_3_entry.get_id())
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var option_id_4_entry : DialogueEntry = add_text_entry("I think I'll enjoy watching the storm for a bit...", WATCH_THE_STORM)
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entry.set_option_goto_id(option_id_4, option_id_4_entry.get_id())
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# Join branches into the default topic (i.e. branch id 0)
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var default_topic : DialogueEntry = add_text_entry("Some time passes...")
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entry.set_option_goto_id(option_id_1, default_topic.get_id())
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option_id_2_entry.set_goto_id(default_topic.get_id())
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option_id_3_entry.set_goto_id(default_topic.get_id())
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option_id_4_entry.set_goto_id(default_topic.get_id())
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add_text_entry("<Press 'Space' or 'Enter' to quit>")
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