Massive refactor (inventory menu still a little broken but its Good Enough)
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@@ -1,19 +1,21 @@
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namespace GameJamDungeon
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using Chickensoft.Collections;
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namespace GameJamDungeon
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{
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public interface ICharacterStats
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{
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public double CurrentHP { get; }
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public IAutoProp<double> CurrentHP { get; }
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public double MaximumHP { get; }
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public IAutoProp<double> MaximumHP { get; }
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public int CurrentAttack { get; }
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public IAutoProp<int> CurrentAttack { get; }
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public int CurrentDefense { get; }
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public IAutoProp<int> CurrentDefense { get; }
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public int MaxAttack { get; }
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public IAutoProp<int> MaxAttack { get; }
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public int MaxDefense { get; }
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public IAutoProp<int> MaxDefense { get; }
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public double Luck { get; }
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public IAutoProp<double> Luck { get; }
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}
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}
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