Massive refactor (inventory menu still a little broken but its Good Enough)

This commit is contained in:
2024-09-12 02:24:14 -07:00
parent 149c8d9571
commit b4662a0c7b
94 changed files with 1066 additions and 825 deletions

View File

@@ -1,12 +1,17 @@
[gd_scene load_steps=5 format=3 uid="uid://c6w7dpk0hurj0"]
[ext_resource type="Script" path="res://src/items/consumable/ConsumableItem.cs" id="1_26bad"]
[ext_resource type="Script" path="res://src/items/consumable/ConsumableItemInfo.cs" id="2_g3oo3"]
[ext_resource type="Script" path="res://src/items/consumable/ConsumableItemStats.cs" id="2_g3oo3"]
[sub_resource type="Resource" id="Resource_33w5s"]
script = ExtResource("2_g3oo3")
HealHPAmount = 0
RaiseHPAmount = 0
HealVTAmount = 0
RaiseVTAmount = 0
Name = ""
Description = ""
SpawnRate = 0.5
[sub_resource type="BoxShape3D" id="BoxShape3D_7mh0f"]
size = Vector3(0.778381, 0.929947, 0.731567)