Massive refactor (inventory menu still a little broken but its Good Enough)
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@@ -14,7 +14,7 @@ namespace GameJamDungeon
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public readonly record struct ExitPauseMenu;
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public readonly record struct SetInventoryMode(List<IInventoryItem> Inventory);
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public readonly record struct SetInventoryMode();
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public readonly record struct HideInventory;
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@@ -32,7 +32,7 @@ namespace GameJamDungeon
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public readonly record struct ShowFloorClearMenu;
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public readonly record struct HideFloorClearMenu;
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public readonly record struct ExitFloorClearMenu;
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}
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}
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}
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