Massive refactor (inventory menu still a little broken but its Good Enough)
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@@ -4,7 +4,7 @@
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{
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public static class Input
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{
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public readonly record struct Start;
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public readonly record struct StartGame;
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public readonly record struct Initialize;
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@@ -16,12 +16,12 @@
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public readonly record struct GameOver;
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public readonly record struct LoadNextFloor;
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public readonly record struct FloorExitReached;
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public readonly record struct FloorClearTransitioned;
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public readonly record struct GoToNextFloor;
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public readonly record struct PauseButtonPressed;
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public readonly record struct PauseMenuTransitioned;
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