Put minimap back in place

Note: issue still exists where the last spot the player existed before the level finished loading is marked visibile on the minimap
This commit is contained in:
2025-03-03 02:45:45 -08:00
parent 3860155675
commit b26654346b
29 changed files with 157 additions and 352 deletions

View File

@@ -281,9 +281,6 @@ public partial class Game : Node3D, IGame
public void NextFloorLoaded()
{
var transform = Map.GetPlayerSpawnPosition();
GameRepo.SetPlayerGlobalTransform(transform);
Player.TeleportPlayer(new Vector3(transform.Origin.X, -1.75f, transform.Origin.Z));
GameLogic.Input(new GameLogic.Input.HideFloorClearMenu());
}