Load screen with pausing
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@@ -1,4 +1,4 @@
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[gd_scene load_steps=17 format=3 uid="uid://cfecvvav8kkp6"]
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[gd_scene load_steps=19 format=3 uid="uid://cfecvvav8kkp6"]
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[ext_resource type="Script" path="res://src/player/Player.cs" id="1_xcol5"]
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[ext_resource type="Texture2D" uid="uid://bokx3h8kfdo5i" path="res://src/player/slash_0000_Classic_30.png" id="2_la11l"]
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@@ -109,6 +109,12 @@ animations = [{
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"speed": 12.0
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}]
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_kxbln"]
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bg_color = Color(0, 0.411765, 0, 1)
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_onron"]
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bg_color = Color(0, 0.411765, 0, 1)
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[node name="Player" type="CharacterBody3D"]
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collision_layer = 38
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collision_mask = 7
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@@ -159,6 +165,7 @@ animation = &"attack"
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[node name="HealthTimer" type="Timer" parent="."]
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unique_name_in_owner = true
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process_mode = 1
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wait_time = 3.0
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autostart = true
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@@ -188,6 +195,7 @@ text = "HP: inf/inf"
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unique_name_in_owner = true
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custom_minimum_size = Vector2(0, 25)
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layout_mode = 2
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theme_override_styles/background = SubResource("StyleBoxFlat_kxbln")
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show_percentage = false
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[node name="VTNumber" type="Label" parent="MarginContainer/VBoxContainer"]
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@@ -199,4 +207,5 @@ text = "VT: inf/inf"
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unique_name_in_owner = true
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custom_minimum_size = Vector2(0, 25)
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layout_mode = 2
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theme_override_styles/background = SubResource("StyleBoxFlat_onron")
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show_percentage = false
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