Support different resolutions
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@@ -73,6 +73,8 @@ _data = {
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"attack": SubResource("Animation_0jjwv")
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}
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[sub_resource type="BoxShape3D" id="BoxShape3D_wedu3"]
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[sub_resource type="SpriteFrames" id="SpriteFrames_ywvvo"]
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animations = [{
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"frames": [{
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@@ -105,8 +107,6 @@ animations = [{
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"speed": 12.0
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}]
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[sub_resource type="BoxShape3D" id="BoxShape3D_wedu3"]
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[node name="Player" type="CharacterBody3D"]
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collision_layer = 38
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collision_mask = 7
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@@ -137,13 +137,6 @@ libraries = {
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"": SubResource("AnimationLibrary_w8l8m")
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}
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[node name="SwordSlashAnimation" type="AnimatedSprite2D" parent="."]
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unique_name_in_owner = true
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position = Vector2(911, 546)
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scale = Vector2(9.03192, 6.39623)
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sprite_frames = SubResource("SpriteFrames_ywvvo")
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animation = &"attack"
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[node name="Area3D" type="Area3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, -1)
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collision_layer = 16
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@@ -153,3 +146,9 @@ collision_mask = 16
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unique_name_in_owner = true
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shape = SubResource("BoxShape3D_wedu3")
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disabled = true
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[node name="SwordSlashAnimation" type="AnimatedSprite2D" parent="."]
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unique_name_in_owner = true
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scale = Vector2(9.03192, 6.39623)
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sprite_frames = SubResource("SpriteFrames_ywvvo")
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animation = &"attack"
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