Void Room preliminary shaders added, boss1 materials added
This commit is contained in:
@@ -1,4 +1,4 @@
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[gd_scene load_steps=282 format=4 uid="uid://5ja3qxn8h7iw"]
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@@ -33,7 +33,6 @@
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@@ -54,7 +53,6 @@
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@@ -4336,21 +4272,18 @@ ambient_light_energy = 0.0
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@@ -4552,6 +4489,7 @@ skeleton = NodePath("")
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@@ -4662,16 +4600,19 @@ skeleton = NodePath("")
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|
||||
mesh = SubResource("ArrayMesh_ttoj6")
|
||||
skeleton = NodePath("")
|
||||
|
||||
[node name="Ceiling Embellishments_005" type="MeshInstance3D" parent="Model/Boss Floor 1 Ver_ 3"]
|
||||
transform = Transform3D(-0.204149, 0, -3.36485e-08, 0, 0.0752327, 0, 6.08412e-08, 0, -0.112906, -99.3607, 17.1727, 15.4514)
|
||||
layers = 524288
|
||||
mesh = SubResource("ArrayMesh_i8f1a")
|
||||
skeleton = NodePath("")
|
||||
|
||||
@@ -4685,12 +4626,6 @@ transform = Transform3D(0.830223, 0, 0, 0, 0.830223, 0, 0, 0, 0.830223, -154.274
|
||||
mesh = SubResource("ArrayMesh_kyne0")
|
||||
skeleton = NodePath("")
|
||||
|
||||
[node name="CHAIN_002" type="MeshInstance3D" parent="Model/Boss Floor 1 Ver_ 3"]
|
||||
transform = Transform3D(-0.110327, -0.462656, -7.40089e-08, 3.46728e-09, 1.29468e-15, -2.61873, 0.0369263, -1.38231, 2.47706e-08, -126.987, 22.0331, 28.1251)
|
||||
visible = false
|
||||
mesh = SubResource("ArrayMesh_w37g8")
|
||||
skeleton = NodePath("")
|
||||
|
||||
[node name="Pancaked Ways_033" type="MeshInstance3D" parent="Model/Boss Floor 1 Ver_ 3"]
|
||||
transform = Transform3D(-0.204149, 0, -3.36485e-08, 0, 0.0752327, 0, 6.08412e-08, 0, -0.112906, -99.3566, 17.1218, 17.4637)
|
||||
mesh = SubResource("ArrayMesh_485nr")
|
||||
@@ -4927,7 +4862,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -52.6848, 0, 16.939)
|
||||
|
||||
[node name="PlayerSpawn" type="Marker3D" parent="Spawn Points"]
|
||||
unique_name_in_owner = true
|
||||
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -50.9524, -2.35632, 0.329851)
|
||||
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -50.9524, -2.22131, 0.329851)
|
||||
|
||||
[node name="ItemDatabase" parent="Spawn Points" instance=ExtResource("23_gov56")]
|
||||
unique_name_in_owner = true
|
||||
@@ -4941,32 +4876,34 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -115.98, -2.05432, -6.6322)
|
||||
[node name="ActivateTrap" type="Area3D" parent="Room"]
|
||||
unique_name_in_owner = true
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 117.392, -35.0626, -17.4901)
|
||||
visible = false
|
||||
collision_layer = 2
|
||||
collision_mask = 2
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Room/ActivateTrap"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -240.071, 36.4279, 34.624)
|
||||
visible = false
|
||||
shape = SubResource("BoxShape3D_pkvyy")
|
||||
|
||||
[node name="Horse Head Statue" parent="Room" instance=ExtResource("24_r1rk5")]
|
||||
unique_name_in_owner = true
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -102.157, -2.30863, 13.0139)
|
||||
transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, -102.157, -2.30863, 13.0139)
|
||||
visible = false
|
||||
|
||||
[node name="Horse Head Active" parent="Room" instance=ExtResource("25_a482y")]
|
||||
unique_name_in_owner = true
|
||||
transform = Transform3D(0.15, 0, 0, 0, 0.15, 0, 0, 0, 0.15, -102.157, -0.510939, 13.0139)
|
||||
visible = false
|
||||
transform = Transform3D(-6.55671e-09, 0, -0.15, 0, 0.15, 0, 0.15, 0, -6.55671e-09, -102.157, -0.510939, 13.0139)
|
||||
PrimaryAttackElementalType = 0
|
||||
PrimaryAttackElementalDamageBonus = 1.0
|
||||
|
||||
[node name="Ox Face Statue" parent="Room" instance=ExtResource("26_futcf")]
|
||||
unique_name_in_owner = true
|
||||
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -101.555, -2.30863, 21.5833)
|
||||
transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, -101.555, -2.30863, 21.5833)
|
||||
visible = false
|
||||
|
||||
[node name="OxFace Active" parent="Room" instance=ExtResource("27_g6y6v")]
|
||||
unique_name_in_owner = true
|
||||
transform = Transform3D(-0.15, 0, -2.26494e-08, 0, 0.15, 0, 2.26494e-08, 0, -0.15, -101.703, -0.479859, 22.0955)
|
||||
visible = false
|
||||
transform = Transform3D(-6.55671e-09, 0, -0.15, 0, 0.15, 0, 0.15, 0, -6.55671e-09, -101.703, -0.479859, 22.0955)
|
||||
|
||||
[node name="Exit" type="Area3D" parent="Room"]
|
||||
unique_name_in_owner = true
|
||||
@@ -4989,18 +4926,40 @@ transform = Transform3D(0.951873, 0.224364, -0.208802, 0.306449, -0.708162, 0.63
|
||||
light_color = Color(1, 0.802, 0.46, 1)
|
||||
light_energy = 1.088
|
||||
light_indirect_energy = 0.0
|
||||
light_cull_mask = 4294443007
|
||||
shadow_enabled = true
|
||||
shadow_blur = 1.868
|
||||
|
||||
[node name="Sky Billboard" type="MeshInstance3D" parent="."]
|
||||
transform = Transform3D(2000, 0, 2.62268e-05, 8.74228e-05, 1.14641e-12, -600, 0, 600, 1.14641e-12, -485.068, -193.889, -378.654)
|
||||
visible = false
|
||||
material_override = SubResource("StandardMaterial3D_54iu8")
|
||||
mesh = SubResource("PlaneMesh_3pfmd")
|
||||
skeleton = NodePath("../CLOUD PLANE 2")
|
||||
|
||||
[node name="CLOUD PLANE 2" type="MeshInstance3D" parent="."]
|
||||
transform = Transform3D(600, 0, 0, 0, 13.545, 0, 0, 0, 400, -197.289, -27.4378, -182.106)
|
||||
mesh = SubResource("BoxMesh_i45xk")
|
||||
skeleton = NodePath("../Boss Floor Environment")
|
||||
surface_material_override/0 = SubResource("ShaderMaterial_4xaw3")
|
||||
|
||||
[node name="ReflectionProbe" type="ReflectionProbe" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -96.5712, 3.3683, 16.3951)
|
||||
size = Vector3(98.5796, 34.2573, 38.668)
|
||||
interior = true
|
||||
|
||||
[node name="OmniLight3D2" type="OmniLight3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -104.964, 8.26416, 16.6272)
|
||||
light_energy = 4.0
|
||||
shadow_enabled = true
|
||||
omni_range = 14.0
|
||||
omni_attenuation = 2.0
|
||||
|
||||
[node name="OmniLight3D3" type="OmniLight3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -131.201, 8.26416, 16.6272)
|
||||
light_color = Color(0.836537, 0.755483, 0.686753, 1)
|
||||
light_energy = 4.0
|
||||
shadow_enabled = true
|
||||
omni_range = 14.0
|
||||
omni_attenuation = 2.0
|
||||
|
||||
[node name="OmniLight3D" type="OmniLight3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -118.103, 8.26416, 16.6272)
|
||||
light_color = Color(0.841924, 0.784619, 0.671499, 1)
|
||||
light_energy = 4.0
|
||||
shadow_enabled = true
|
||||
omni_range = 14.0
|
||||
omni_attenuation = 2.0
|
||||
|
||||
Reference in New Issue
Block a user