Void Room preliminary shaders added, boss1 materials added

This commit is contained in:
Pal
2025-09-12 03:35:19 -07:00
parent a4205f1963
commit b04956ea4d
37 changed files with 844 additions and 550 deletions

View File

@@ -13,6 +13,6 @@
[node name="Map" type="Node3D"]
script = ExtResource("1_bw70o")
_floors = Array[PackedScene]([ExtResource("2_ne2vg"), ExtResource("6_ne2vg"), ExtResource("8_y74f3"), ExtResource("6_abpbr"), ExtResource("7_caf7v"), ExtResource("9_dbqu2"), ExtResource("10_xcm54"), ExtResource("2_0qcd2"), ExtResource("5_ne2vg")])
_floors = Array[PackedScene]([ExtResource("2_ne2vg"), ExtResource("6_ne2vg"), ExtResource("6_abpbr"), ExtResource("7_caf7v"), ExtResource("8_y74f3"), ExtResource("9_dbqu2"), ExtResource("10_xcm54"), ExtResource("2_0qcd2"), ExtResource("5_ne2vg")])
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]