verticality map added to all floors, item descriptions fixed, enemy lore added.
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@@ -1,17 +1,17 @@
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[gd_resource type="Resource" script_class="ThrowableItemStats" load_steps=3 format=3 uid="uid://b2tjmgvxww6bk"]
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[ext_resource type="Texture2D" uid="uid://b0u4l0db0x0t8" path="res://src/items/throwable/textures/EolicDice.png" id="1_2d36e"]
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[ext_resource type="Script" uid="uid://d3wlunkcuv2w2" path="res://src/items/throwable/ThrowableItemStats.cs" id="2_m6pbc"]
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[ext_resource type="Texture2D" uid="uid://b0u4l0db0x0t8" path="res://src/items/throwable/textures/EolicDice.png" id="1_6iufs"]
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[ext_resource type="Script" uid="uid://d3wlunkcuv2w2" path="res://src/items/throwable/ThrowableItemStats.cs" id="2_pxcw1"]
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[resource]
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script = ExtResource("2_m6pbc")
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script = ExtResource("2_pxcw1")
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HealHPAmount = 10
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HealVTAmount = 5
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ElementType = 1
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UsableItemTag = 0
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MinimumCount = 1
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MaximumCount = 9
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Name = "Geomantic Dice - Eolic"
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Name = "Geomantic Dice - Aeolic"
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StatDescription = ""
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FlavorText = "Geomantic dice set to the Eolic configuration.
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@@ -32,4 +32,4 @@ CurseResistance = 0
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ThrowSpeed = 20.0
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ThrowDamage = 20
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ItemTag = 0
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Texture = ExtResource("1_2d36e")
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Texture = ExtResource("1_6iufs")
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@@ -11,7 +11,7 @@ ElementType = 0
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UsableItemTag = 0
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MinimumCount = 1
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MaximumCount = 8
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Name = "Unknown Dice"
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Name = "Unidentified Dice"
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StatDescription = "Unidentified Dice."
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FlavorText = ""
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SpawnRate = 0.2
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