verticality map added to all floors, item descriptions fixed, enemy lore added.
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@@ -7,11 +7,11 @@
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script = ExtResource("2_1iwnl")
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DamageToPlayer = 0
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Name = "Fury Box"
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StatDescription = "Box"
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StatDescription = "Grants 1 Armament upon opening."
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FlavorText = "A box used to store weapons.
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The moss-haired legionnaire is often seen harvesting armaments from the halls of the Tower and, after thorough maintenance, sealing them once more in containers much like these.
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Grants 1 Weapon upon opening."
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"
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SpawnRate = 0.2
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BonusAttack = 0
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BonusDefense = 0
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