verticality map added to all floors, item descriptions fixed, enemy lore added.

This commit is contained in:
Pal
2026-04-22 00:48:45 -07:00
parent 5ca2dc2eec
commit aea6c5ff3d
186 changed files with 1299 additions and 360 deletions
@@ -7,11 +7,11 @@
script = ExtResource("2_ncstm")
DamageToPlayer = 0
Name = "Alluring Acquisition"
StatDescription = "Box"
StatDescription = "Contains a common item."
FlavorText = "A ubiquitous and integral part of the economy of artifacts in the Tower.
Cast your lot and sate your desires.
Contains a common item."
"
SpawnRate = 0.1
BonusAttack = 0
BonusDefense = 0
@@ -7,11 +7,11 @@
script = ExtResource("2_6h66g")
DamageToPlayer = 0
Name = "Asceticism"
StatDescription = "Box"
StatDescription = "Forcibly removes all items worn by the opener."
FlavorText = "A rejection of all indulgences.
Little is absolutely necessary in this world.
Forcibly removes all items worn by the opener."
"
SpawnRate = 0.1
BonusAttack = 0
BonusDefense = 0
@@ -7,11 +7,11 @@
script = ExtResource("2_k6pqw")
DamageToPlayer = 0
Name = "Blood Acquisition"
StatDescription = "Box"
StatDescription = "Drop to 1 HP in exchange for a rare item."
FlavorText = "An exchange of one's life force for a token of the Tower's favor.
At present, the box weighs little and engenders a certain curiosity.
Drop to 1 HP in exchange for a rare item."
"
SpawnRate = 0.08
BonusAttack = 0
BonusDefense = 0
@@ -7,11 +7,11 @@
script = ExtResource("2_p8pt8")
DamageToPlayer = 0
Name = "Equivalence Box"
StatDescription = "Box"
StatDescription = "Trades 1 item in inventory for 1 random item."
FlavorText = "A bartering box used in fair trade.
Though, not necessarily trade of equal value.
Trades 1 item in inventory for 1 random item."
"
SpawnRate = 0.2
BonusAttack = 0
BonusDefense = 0
@@ -7,11 +7,11 @@
script = ExtResource("2_pe0kd")
DamageToPlayer = 0
Name = "Fashionable Acquisition"
StatDescription = "Box"
StatDescription = "Grants 1 Armor upon opening."
FlavorText = "A box used to store reignments.
Fashion to some, function to others; the priority is a personal choice.
Grants 1 Armor upon opening."
"
SpawnRate = 0.2
BonusAttack = 0
BonusDefense = 0
@@ -7,11 +7,11 @@
script = ExtResource("2_1iwnl")
DamageToPlayer = 0
Name = "Fury Box"
StatDescription = "Box"
StatDescription = "Grants 1 Armament upon opening."
FlavorText = "A box used to store weapons.
The moss-haired legionnaire is often seen harvesting armaments from the halls of the Tower and, after thorough maintenance, sealing them once more in containers much like these.
Grants 1 Weapon upon opening."
"
SpawnRate = 0.2
BonusAttack = 0
BonusDefense = 0
@@ -7,7 +7,7 @@
script = ExtResource("2_w23fa")
DamageToPlayer = 0
Name = "Glue Jar"
StatDescription = "Box"
StatDescription = ""
FlavorText = "Fuses all equipped items to the user upon opening with a powerful adhesive, making them unable to be unequipped.
Possesses a pleasant fragrance."
@@ -7,11 +7,11 @@
script = ExtResource("2_iw3ll")
DamageToPlayer = 0
Name = "Healthy Acquisition"
StatDescription = "Box"
StatDescription = "Grants 1 Restorative upon opening."
FlavorText = "A box for medical emergencies.
Occasionally contains rare pharmaceuticals prized by collectors.
Grants 1 Restorative upon opening."
"
SpawnRate = 0.2
BonusAttack = 0
BonusDefense = 0
@@ -7,11 +7,11 @@
script = ExtResource("2_pssvy")
DamageToPlayer = 0
Name = "Identity Acquisition"
StatDescription = "Box"
StatDescription = "Grants 1 Mask upon opening."
FlavorText = "A box used to hold divine embodiments.
Each holds a fond memory of a loved one, extracted and placed within its construction.
Grants 1 Mask upon opening."
"
SpawnRate = 0.2
BonusAttack = 0
BonusDefense = 0
@@ -7,11 +7,11 @@
script = ExtResource("2_xe8mc")
DamageToPlayer = 0
Name = "Lottery Box"
StatDescription = "Box"
StatDescription = "Converts all held items to other items at random."
FlavorText = "A box that scrambles reality.
A favorite of chaotic personality types.
Converts all held items to other items at random."
"
SpawnRate = 0.05
BonusAttack = 0
BonusDefense = 0
@@ -7,7 +7,7 @@
script = ExtResource("2_vgter")
DamageToPlayer = 70
Name = "Malfunction"
StatDescription = "Box"
StatDescription = ""
FlavorText = "A broken, volatile box that threatens to explode.
Will damage the opener or anything it comes into contact with. Hence, many find it wise to eject it from their personage at the earliest possible convenience."
@@ -7,11 +7,11 @@
script = ExtResource("2_tjkfp")
DamageToPlayer = 0
Name = "Mystical Acquisition"
StatDescription = "Box"
StatDescription = "Grants 1 Scripture or Spell-Sign upon opening."
FlavorText = "A box used to store written wisdom.
Such valuable information should be kept well protected.
Grants 1 Scripture or Spell-Sign upon opening."
"
SpawnRate = 0.2
BonusAttack = 0
BonusDefense = 0
@@ -7,11 +7,11 @@
script = ExtResource("2_tbg32")
DamageToPlayer = 0
Name = "Scholar's Box"
StatDescription = "Box"
StatDescription = "A box that possesses an item the user does not currently possess."
FlavorText = "A box inscribed with a simplistic reality altering spell.
Favorite of documentarians and record keepers.
A box that possesses an item the user does not currently possess."
"
SpawnRate = 0.2
BonusAttack = 0
BonusDefense = 0
@@ -7,10 +7,10 @@
script = ExtResource("2_ucc84")
DamageToPlayer = 0
Name = "Speculative Acquisition"
StatDescription = "Box"
StatDescription = "A box that holds a random box within it."
FlavorText = "A box that promises yet another, different promise.
A box that holds a random box within it."
"
SpawnRate = 0.2
BonusAttack = 0
BonusDefense = 0
@@ -7,7 +7,7 @@
script = ExtResource("2_7rwoq")
DamageToPlayer = 0
Name = "Trickster's Box"
StatDescription = "Box"
StatDescription = ""
FlavorText = "A cruel joke likely crafted out of excessive boredom.
"
SpawnRate = 0.1
@@ -7,11 +7,11 @@
script = ExtResource("2_4l6ua")
DamageToPlayer = 0
Name = "Trinket Box"
StatDescription = "Box"
StatDescription = "Grants 1 Augment upon opening."
FlavorText = "A box used to hold rare gems and valuables.
Many of the Tower's inhabitants could not stand to see such treasures loose and scattered about, falling into cracks or presenting slipping hazards. And, after all, it is a pleasant feeling to organize one's home.
Grants 1 Jewel upon opening."
"
SpawnRate = 0.2
BonusAttack = 0
BonusDefense = 0