Added demon wall orb animation and added sprite sheets for various enemies.

This commit is contained in:
2025-09-22 19:17:26 -07:00
parent 53ac818776
commit adedef6cc3
11 changed files with 2398 additions and 59 deletions

View File

@@ -752,30 +752,6 @@ tracks/2/keys = {
"update": 1,
"values": [true]
}
tracks/3/type = "value"
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/path = NodePath("AnimatedSprite3D:frame")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [15]
}
tracks/4/type = "value"
tracks/4/imported = false
tracks/4/enabled = true
tracks/4/path = NodePath("AnimatedSprite3D:animation")
tracks/4/interp = 1
tracks/4/loop_wrap = true
tracks/4/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [&"default"]
}
[sub_resource type="Animation" id="Animation_r14ie"]
resource_name = "idle_back"
@@ -1228,7 +1204,7 @@ tracks/3/path = NodePath("AnimatedSprite3D:frame")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/keys = {
"times": PackedFloat32Array(0, 0.0833333, 0.166667, 0.25, 0.333333, 0.416667, 0.5, 0.583333, 0.666667, 0.75, 0.833333, 0.916667, 1, 1.08333, 1.16667, 1.25, 1.33333, 1.41667, 1.5, 1.58333, 1.66667, 1.75, 1.83333, 1.91667, 2, 2.08333, 2.16667, 2.25, 2.33333, 2.41667, 2.5, 2.58333, 2.66667),
"times": PackedFloat32Array(0, 0.0416666, 0.0833335, 0.125, 0.166666, 0.208334, 0.25, 0.291667, 0.333333, 0.375, 0.416667, 0.458333, 0.5, 0.541665, 0.583335, 0.625, 0.666665, 0.708335, 0.75, 0.791665, 0.833335, 0.875, 0.916665, 0.958335, 1, 1.04166, 1.08334, 1.125, 1.16666, 1.20834, 1.25, 1.29166, 1.33334),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1),
"update": 1,
"values": [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 31]
@@ -1669,7 +1645,7 @@ unique_name_in_owner = true
transform = Transform3D(0.6, 0, 0, 0, 0.6, 0, 0, 0, 0.6, -0.0335064, -0.0871174, 0)
billboard = 2
sprite_frames = SubResource("SpriteFrames_4o5f2")
frame = 15
frame = 31
[node name="Secondary Animation Player" type="AnimationPlayer" parent="."]
libraries = {

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@@ -2624,3 +2624,15 @@ libraries = {
&"": SubResource("AnimationLibrary_o7os0")
}
autoplay = "default"
[node name="OmniLight3D" type="OmniLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.402678, 0)
light_color = Color(1, 0.690196, 0.333333, 1)
light_energy = 2.726
omni_range = 2.507
[node name="AudioStreamPlayer3D" type="AudioStreamPlayer3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.37584, 0)
autoplay = true
max_distance = 10.0
doppler_tracking = 1

View File

@@ -283,6 +283,7 @@ _data = {
}
[node name="EdenPillarModelView" type="Node3D"]
transform = Transform3D(0.9, 0, 0, 0, 0.9, 0, 0, 0, 0.9, 0, 0, 0)
script = ExtResource("1_11eq8")
[node name="MeshInstance" type="MeshInstance3D" parent="."]
@@ -296,3 +297,7 @@ unique_name_in_owner = true
libraries = {
&"": SubResource("AnimationLibrary_mi284")
}
[node name="Stone Rotation" type="AudioStreamPlayer3D" parent="."]
[node name="Firing" type="AudioStreamPlayer3D" parent="."]

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@@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://08wt71swke3c"
path="res://.godot/imported/sproing sparkle sheet.png-42a474e14a3a71a0f4c1efcb88adf4f0.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://src/enemy/enemy_types/13. gold sproingy/animations/sproing sparkle sheet.png"
dest_files=["res://.godot/imported/sproing sparkle sheet.png-42a474e14a3a71a0f4c1efcb88adf4f0.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

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@@ -2618,3 +2618,11 @@ libraries = {
&"": SubResource("AnimationLibrary_o7os0")
}
autoplay = "default"
[node name="OmniLight3D" type="OmniLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.434246, 0)
light_color = Color(0.607843, 1, 1, 1)
[node name="AudioStreamPlayer3D" type="AudioStreamPlayer3D" parent="."]
autoplay = true
doppler_tracking = 1

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@@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://cp6jald32fyon"
path="res://.godot/imported/demon wall holyorb blast section.png-f401443535efd633f9da29d10ea462a6.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://src/vfx/Enemy/demon wall holyorb blast section.png"
dest_files=["res://.godot/imported/demon wall holyorb blast section.png-f401443535efd633f9da29d10ea462a6.ctex"]
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compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
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roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0